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v1.5.0 - Modding, New Character and More! #30
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The Binding of Isaac — Native Recomp v1.5.0
This release brings mods: a
modsfolder, a mod manager to turn them on and off, and the first eight mods:StatOn, which shows your stats and the devil / angel room chances on screen the way Repentance does,
GenesisConsole, a debug console like Rebirth's to give yourself items, spawn anything and go anywhere,
WideSaac, for wide screens, whose Hyper Zoom makes the room fill the screen,
PillLog, which shows the effect of the pills you already know,
Itemnomicon, which tells you what an item, trinket or card does before you pick it up,
BaseTime, speedrun timers,
The Gone, a new character in the spirit of The Lost, and
RainbowVision, colours for colour-blind players.
🧩 Mods
Mods are small optional changes, kept as
.modfiles in a newmodsfolder next to the program (Android:IsaacRecomp/mods/, Switch:sd:/switch/isaac/mods/). The program puts the included mods there the first timeit starts. Every mod is off until you turn it on, so the game plays exactly as before unless you choose
otherwise.
One text file: which mods are on, and their options, are in
mods/mods.txt(the game writes it the first timeit starts). Change it with any text editor:
on = 1turns a mod on, and its options are right under it, each explainedon the line above.
Mod manager: or open
tools/mod_manager.htmlin any web browser (offline, nothing to install, no folder tochoose): the mods are grouped by kind with a one-line summary each; flip the switches, change the options (sliders
for the ones with a range) and save
mods.txt, then put it in themodsfolder in place of theold one. Open your current
mods.txtthere first to start from it. Mods are read when the game starts, and the modsthat come with the program update themselves with a new version, keeping your options.
📊 StatOn
Your character's stats on the left of the screen during a run, each with its symbol:
speed, tears, damage, range, shot speed and luck (luck only in Wrath of the Lamb and Eternal Edition: the original
game doesn't have it), and below them the chance of a devil room and of an angel room on this floor. When an item
changes a stat, the difference appears next to it for a couple of seconds, green when it goes up and red when it goes
down.
Edition's extra damage with some tear items, and the devil / angel chances by the formula the game uses when the boss
dies (no damage taken on the floor or in the boss fight, Pentagram, Book of Belial, Book of Revelations, a recent
devil room...).
mods/StatOn.mod):show_changes = 0hides the differences,show_deals = 0hides the devil / angel chances,
opacityfrom 10 to 100,size(1-5, 1 by default) andmargin(1-5:how far from the left edge).
three versions).
🧪 GenesisConsole
A console you open during a run to type commands, in the spirit of Rebirth's debug console:
give mom's knife,remove 7,items, andfind <text>to look anything up.spawn monstro,spawn gaper 5), pickups (spawn soulheart 3,spawn goldenkey), items on pedestals, trinkets, cards and pills.value (
damage 50,tears 10,speed 2...), with god mode.goto boss,goto devil,goto angel,goto secret...,stage cathedral,stage caves 2,next,map, anddoors onto keep every door open.pauses while it's open. Tab completes commands and names, and earlier commands come back with Up / the D-pad (handy
with a controller). On Switch and Android the system keyboard is used. The music keeps playing while it's open.
unlockunlocks everything (characters, items, chests..., The Gone and his things) until you close the game;it isn't saved.
tools/genesis_wiki.html.Warning
While GenesisConsole is on, nothing is saved: no achievements, unlocks, statistics or collection, and option
changes aren't kept either. Your save file isn't touched: turn the mod
off to play normally again.
🖥️ WideSaac
sheet), and during play black bars by default, or with
fill = 1the game's own background art on the sides (more of the menu's own sheet is shown; nothing is stretched). Screen-wide shading (the pause screen, fades) covers the whole screen too.
the map go away; your hearts (top right), active item with its charges, coins, bombs, keys and pill / card are shown
on the room's right side, like StatOn on the left. It stays like that the whole run, paused and on the death screen
too; a boss's "VS" intro, the cutscenes between floors and the endings are shown in the room's space with black on
their sides, so the zoom never changes.
show or hide the floor's map, larger and see-through, in the middle of the room.
💊 PillLog
Once you've taken a pill, you know that colour for the rest of the run, everywhere:
and red when it isn't;
banner = 1), picking one up, the banner says the effect instead of "Pills here!".Its opacity can be set too.
The names are the game's own, the ones it already shows next to a pill you hold (including Health Up / Down
and the good versions with PHD or the Lucky Foot).
📖 Itemnomicon
Walk up to an item, a trinket or a card you can pick up or buy, and a card over it tells you what it is: its
name in the colour of its quality (as Rebirth rates the same items: grey 0,
white 1, blue 2, violet 3, gold 4), whether it's a passive or active item and its quality, the stats it changes (green
up, red down) and what it does. The stat changes are the game's own numbers: every item was measured in each of the three versions (they're
what the item gives Isaac with nothing else; some items stack differently with others). It moves out of your way if
you stand above the item. Options: how close you have to be (in tiles; 1, next to it, by default), its opacity, and
whether trinkets and cards get a card too.
PillLog and Itemnomicon only read the game: runs play exactly the same with them on.
⏱️ BaseTime
Two speedrun timers next to the map (with Hyper Zoom, at the room's bottom left):
Both stop when the run ends (green when you reach an ending, red when you die). The main menu shows, on a note of
its own, your best game time - the fastest run to the furthest ending you have reached: Mom, then Mom's Heart,
then Isaac or Satan, then The Chest (a further ending always takes its place) - and below it your last run's total
time, with "win" or "died". It only reads the game.
👻 The Gone
A new character, in the spirit of Rebirth's The Lost: on the character select screen there's one more place
after the last character, with his own card like the other characters' (name, stats and starting item, in the
game's own handwriting). The Gone is a pale Isaac (3.5 damage, Isaac's speed) who starts with Spirit of the Night (in the original game,
which doesn't have it, Transcendence and the Ouija Board: the same two effects) and has no hearts at all: he can't
pick up hearts of any kind, gain heart containers or extra lives, and the first hit kills him. In a devil room
he can take one deal for free, and then the other deals disappear. Random can pick him too.
He has to be unlocked first: clear three floors in a row without getting hit or picking up a heart (until
then he shows as Locked, with how to unlock him, like the other characters). And he unlocks four new things of
his own, each with its own "You unlocked" card (also among the found secrets), an icon in the collection and its
description in Itemnomicon:
Cards. It makes you untouchable for 15 seconds (or until you leave the room), like Book of Shadows.
Entering a room, each enemy (not bosses) may just not be there.
goes through you; when you get hurt, sometimes every enemy in the room takes 50 damage.
the enemies chase, shoot and hurt each other for a few seconds, ignoring you.
🌈 RainbowVision
Colours for colour-blind players: the whole picture is recoloured so the colours you can't tell apart look
different (hearts, pills, enemies, items). Choose your kind in the mod manager: deuteranopia (green-blind, the most
common), protanopia (red-blind) or tritanopia (blue-blind), and how strong the change is. Only the colours on
screen change.
⚙️ Under the hood
where they have something, and plain rectangles (fades, dimming) without making a picture of them first.
the screen together, not when you tap while holding a stick.
your options.
(60 / 120 Hz screens), so what you press shows up as soon as possible and no image has to guess where things are.
the "boss defeated" music plays when the last of its spawn dies.
move between Back, Hard mode, Select and Random.
is open).
📦 Downloads
IsaacRecomp_Win64.zipIsaac.exenext toIsaacRecomp.exe, run itIsaacRecomp_Linux64.tar.gzIsaac.exenext toisaac, run./isaacIsaacRecomp.apkIsaacRecompfolder at the root of the internal storage, copyIsaac.exeinto itIsaacRecomp_Switch.zipswitch/to the SD card, putIsaac.exeinsd:/switch/isaac/, launch in application mode (hold R)IsaacRecomp_source.zipUpdating from 1.4.x: replace the program files (on PC, also copy the new
modsandtoolsfolders; the programadds the new mods to
modsby itself anyway). Your savesand
isaac.inikeep working. On Switch, copy the newswitch/folder over the old one. On Android, just install thenew APK: the
modsfolder appears inIsaacRecomp/the first time it starts. On any platform, which mods are on isin
mods/mods.txt: edit it with any text editor, or open it intools/mod_manager.html(on a PC or phone), changewhat you want, save it and copy it back.
Full details in
README.txt(PC / Android) andREADME_SWITCH.txt(Switch).This discussion was created from the release v1.5.0 - Modding, New Character and More!.
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