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compiling objective C maybe is an easy way to maintenance.
StellaSDK looks already integrated openGL2.0.
The possible problems is to integrate javascriptcore and other libriry.
Also I noticed that GCC 4.6 can compile objective C. So it should be possible to compile the source code if the missing iOS bits are added in.
http://blog.vucica.net/2011/06/developing-objective-c-apps-for-android-using-mac-os-x.html
It might be a more maintainable route ?
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