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Demo for the I3D2020 paper Stochastic Substitute Trees for Real-Time Global Illumination.

https://dl.acm.org/doi/10.1145/3384382.3384521

The demo uses the Falcor framework.

Requirements

  • Windows 10
  • Visual Studio 2017
  • DXR graphics card (no fallback)
  • CUDA 10.0
  • cuDNN 7.5
  • TensorRT 5.1.5.0 (Visual studio looks for a custom environment variable TENSORRT_PATH pointing to the path. You will have to add this variable or place the files somewhere visible so that the compiler/linker can find them.)

Build and run

  • Open Falcor/Falcor.sln
  • Switch to build configuration: ReleaseD3D12 x64
  • Choose Samples/SSTDemo as startup project
  • Hit run

Controls

  • WASD
  • CTRL/Shift: for slow/fast movement
  • Hold left mouse button to look around
  • Mouse wheel: zoom
  • P: show profiler

Further notes

  • The demo comes with different scenes (see folder Falcor/Scenes). Scenes can be loaded via the GUI.

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Stochastic Substitute Tree (SST) real-time demo

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