A pack including several experimental Unity shaders that allow you to see objects through walls and more
Here are a couple experimental shaders I made, along with an effect prefab and example scenes. This is my first time playing around with shaders, but I tried to leave some comments in the .shader files.
trueColor:
- Able to be seen through walls
- Tint Color can be changed
- Alpha can be changed
halfColor:
- CANNOT be seen through walls
- same as trueColor
trueLit:
- Able to be seen through walls
- Full brightness
- Able to apply textures
- Blocks trueColor shader
halfLit:
- CANNOT be seen through walls
- same as trueLit
trueSight:
- Ignores trueColor shader
trueImage:
- Able to be seen through walls
- Displays any image in an absolute position on the screen
trueScroll:
- Simple scrolling texture, adjustable X/Y speeds
- Supports transparency
These effects can be combined with other shaders, feel free to open up the files and experiment with the code.