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AVSpeechSynthetizer.WriteUtteranceAsync doesn't make sense since bufferCallBack gets called multiple time (the utterance data is provided in chunks)
To implement an async method that complete once the utterance is finished, AVSpeechSyntetizer.DidFinishSpeechUtterance needs to be used though it is probably better to let developers deal with this and only explose AVSpeechSynthetizer.WriteUtterance API (which should already be async)
Actual Behavior
Crash when calling AVSpeechSynthetizer.WriteUtteranceAsync
Steps to Reproduce
AVSpeechSynthetizer.WriteUtteranceAsync
Expected Behavior
AVSpeechSynthetizer.WriteUtteranceAsync
doesn't make sense sincebufferCallBack
gets called multiple time (the utterance data is provided in chunks)To implement an async method that complete once the utterance is finished,
AVSpeechSyntetizer.DidFinishSpeechUtterance
needs to be used though it is probably better to let developers deal with this and only exploseAVSpeechSynthetizer.WriteUtterance
API (which should already be async)Actual Behavior
Crash when calling
AVSpeechSynthetizer.WriteUtteranceAsync
Environment
dotnet --info
Build Logs
N/A
Example Project (If Possible)
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