Releases: xavierfoucrier/proxima-beach
Releases · xavierfoucrier/proxima-beach
Proxima Beach 1.6.0
This new version introduce few modifications:
- change fuel island camera position
Home
layer becomesBuilding
- add rocks
- add buildings
- re-align roads on terrain
- re-set
ViewDistRatio
on roads - create terrain specificity (bosses) on the fuel island
- mer_sound rename to sea_sound
- add
Proxima_Pack
(equipment) - rename
Proxima_Mission
(mission) - apply
Proxima_Pack
on game startup - add drivers near all vehicules (car and heliport)
Proxima Beach 1.5.2
This new version closes 3 issues and contains the following new features: new "trailer" sequence, integration of the "Proxima_Prefabs.xml" file inside the level, FROG mines and dead bridge optimizations.
Proxima Beach 1.5.1
This new version contains the following new features: C17 flow graph, new middle island finished, storage island under construction, panoramic cameras, new environment entities like rocks, palm trees, bushes, twigs, crabs, etc. and much more!
Proxima Beach 1.5.0
First release of the CryEngine map on Github based on all previous versions.