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Releases: xavierfoucrier/proxima-beach

Proxima Beach 1.6.0

01 Jul 21:26
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This new version introduce few modifications:

  • change fuel island camera position
  • Home layer becomes Building
  • add rocks
  • add buildings
  • re-align roads on terrain
  • re-set ViewDistRatio on roads
  • create terrain specificity (bosses) on the fuel island
  • mer_sound rename to sea_sound
  • add Proxima_Pack (equipment)
  • rename Proxima_Mission (mission)
  • apply Proxima_Pack on game startup
  • add drivers near all vehicules (car and heliport)

Proxima Beach 1.5.2

03 May 15:53
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This new version closes 3 issues and contains the following new features: new "trailer" sequence, integration of the "Proxima_Prefabs.xml" file inside the level, FROG mines and dead bridge optimizations.

Proxima Beach 1.5.1

30 Dec 10:39
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This new version contains the following new features: C17 flow graph, new middle island finished, storage island under construction, panoramic cameras, new environment entities like rocks, palm trees, bushes, twigs, crabs, etc. and much more!

Proxima Beach 1.5.0

02 Jun 21:34
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First release of the CryEngine map on Github based on all previous versions.