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Stratara 4.4.3

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@github-actions github-actions released this 10 Oct 10:27
· 41 commits to main since this release
8aaa53a

A release about facts recorded in the wrong place and replays nobody dared to start. A handler can now append
only if the stream is still where it read it, so a fact decided on a stream's earlier state is no longer recorded
after one that contradicts it. A replay request starts one replay instead of one per host, its outcome stays
readable after it ends, and on PostgreSQL a failed replay restores the read models it emptied. A new stream's
owner can be stated at creation, and a subscription nobody consumes is reported. Everything new is opt-in or
additive; no migration is needed. Three optional settings are new — and hosts that run the replay worker are
upgraded together (see Changed).

Added

  • An append can be made on the condition of the version the handler read. AppendAsync numbers an
    event after whatever the stream holds when the append is made, so a write that landed between a
    handler's read and its append went unnoticed and the handler's fact was recorded after it — after a
    stream's end, for example, which then stops every later projection replay. IEventSource gains
    AppendAtVersionAsync<TAggregate>(streamId, expectedVersion, @event) and
    AppendRangeAtVersionAsync<TAggregate>(streamId, expectedVersion, events): if another writer has moved
    the stream past expectedVersion, SaveChangesAsync throws ConcurrencyException — naming the stream that
    moved — and records nothing, and the bus redelivers as for any conflict. A version the stream has not reached,
    or a negative one, is refused at the append with ArgumentOutOfRangeException. The members have default
    implementations that throw NotSupportedException, so an implementation of IEventSource outside the
    framework still compiles.
  • EventSourcing:AppendAgainstAggregatedVersion (default false). With it on, an append to a stream
    the handler rebuilt through IAggregationService.AggregateAsync in the same scope is made on the
    condition of the version that rebuild saw — every read-then-write handler gets the protection without a
    code change. The condition is the version of the first rebuild of a stream in the scope; a rebuild bounded
    with toVersion sets none; a rebuild that found no stream expects it still not to exist; a successful save
    ends it on the streams it wrote. With the option off nothing is recorded. The cost: a handler appending to a
    stream another writer touches concurrently gets a conflict where it used to succeed, and on the IMediator
    path the caller sees it.
  • A new stream's owner can be stated at creation. IEventSource.CreateOnBehalfOfAsync<TAggregate>(streamId, @event, subject) creates the stream with the owner the subject states, which every later event keeps. Until
    now the explicit route existed for appends only. A default implementation built on ExistsAsync and
    AppendOnBehalfOfAsync keeps implementations outside the framework compiling.
  • EventSourcing:NewStreamOwnerFromSession — Allow (default), Warn or Refuse — decides what happens when
    a new stream's first event would take its owner from the session: as before, as before plus a warning 102_007
    (once per stream and batch), or a refusal before anything is staged. Stated owners, creation events that carry a
    tenant, and appends to existing streams are untouched. A value that names no policy fails the host's start with
    an OptionsValidationException.
  • The outcome of the last replay is kept. After a replay that succeeded, GetProgress() answered exactly
    what it answered before any replay, so a status reader that polled saw a short replay only if a poll fell
    inside it, and told the operator it had not begun. ReplayProgress.LastReplay is a new ReplayOutcome —
    the request's id, when the replay started and ended, how many events it replayed, and whether it
    Succeeded, Failed or was Interrupted — kept until the next replay ends. ReplayProgress.RequestId
    names the replay that is running.
  • A replay request has an identity. IProjectionReplayState.RequestReplay(Guid requestId) lets the
    requester choose it and find it again; Guid.Empty is refused. IProjectionReplayState also gains
    SubscribeToReplayRequestAsync(Func<Guid, Task>), TryActivate(Guid) and Complete(ReplayCompletion);
    all four have default implementations, so an implementation outside the framework still compiles and
    behaves as before.
  • A failed replay can restore the read models it emptied. AddReadModelRestore<TReadContext>()
    (PostgreSQL, Stratara.EventSourcing.EntityFrameworkCore) copies every table the read context maps — the read
    models, the projection checkpoints and the record of forgotten tenants, as one snapshot — before a replay empties
    anything. A replay that fails writes the copy back in one transaction, one that succeeds drops it, and one whose
    host stopped leaves it for the next host that starts, which writes it back — and, while a replay still marked
    active owns it, checks again every thirty seconds. A replay then ends in the rebuilt read models or exactly the
    ones it started from. ReplayOutcome.ReadModelsRestored says it happened. Settings come from
    ProjectionReplay:Restore (Schema, ExcludedTables, AdditionalTables, CommandTimeout); deployments that
    share a read store give each its own Schema. New abstraction IReadModelPreservation in Stratara.Projections
    for another store; without one registered a replay behaves as before. The copy costs one more read of the read
    store before the replay and the disk to hold it twice while it runs. On a host without the shared Redis state, a
    successful replay whose copy could not be dropped (104_025) is restored at the next start, because the outcome
    that would say otherwise does not survive the restart.
  • A subscription nobody consumes is reported. An established subscription keeps what is published to it until
    something consumes it, so one whose worker is never deployed, or was retired, grows without end — and until now
    nothing said so. On RabbitMQ, EnsureSubscriptionAsync logs 108_114 at Warning when the subscription already
    holds at least Messaging:UnconsumedSubscriptionWarningThreshold messages (default 10 000; 0 turns it off; a
    negative value fails the host's start) and no consumer is attached. Nothing is capped or discarded, and no queue
    is declared with different arguments.
  • Log events: 102_007 (Warning, a new stream's owner taken from the session), 104_019 (a request not run
    because a replay is active), 104_020 (replay interrupted), 104_021 (read models preserved), 104_022
    (Warning, read models restored after a failure), 104_023 (Warning, an abandoned copy restored at start),
    104_025 (Warning, a copy that could not be dropped), 104_026 (Warning, the marking could not be renewed while
    the replay prepares), 104_121 (Error, an outcome not recorded), 104_124 (Error, a write-back or a check at
    start that failed; the copy is kept), 104_127 (Error, a request that could not be claimed), 108_114 (Warning,
    a subscription nobody consumes).

Changed

  • AddEventSourcing() reads the EventSourcing section itself and validates it at start;
    AddWriteStore(configuration) still binds it too, and the later registration wins if the two differ.
  • CreateAsync and CreateRangeAsync refuse a stream that already has events staged in the same batch with
    InvalidOperationException at the call, where the save used to fail later with a ConcurrencyException.
  • A replay renews its marking every second while it prepares — preserves, empties and counts — so
    ProjectionReplay:LeaseSeconds now has to outlast the slowest batch only, not the truncation before the first
    progress report.
  • Rolling upgrade of replay hosts. A host on an earlier release claims nothing: it runs every replay request it
    receives, records no outcome, and its own requests carry no identity. Upgrade every host that runs the replay
    worker before relying on one request starting one replay, or on LastReplay.

Fixed

  • One replay request starts one replay. Every host that runs the replay worker subscribes to the
    request channel, and nothing claimed a request: with the coordination state in Redis, one request started
    a full replay in every such host at once, all emptying and rebuilding the same read store, and two
    requests in quick succession did the same within one host. A request is now claimed atomically with the
    replay's marking; the other hosts pass it over, a host that receives it after the replay ended finds it
    claimed, and a request that arrives while a replay is running — or while the host stops — starts nothing. A
    replay that outlived its lease while another started records its outcome without touching the other's marking
    or error message.
  • A replay stopped by its host ends as interrupted. A replay cancelled between two batches logged
    104_006 "completed" with its partial count. It now ends as Interrupted and logs 104_020, and the host's
    stop waits, within its shutdown timeout, for the replay to record that. A cancellation that does not come from
    the host stopping — a provider's own timeout — now ends the replay as Failed with its message, where it was
    silently treated as a shutdown. Nothing the replay does after claiming a request can escape the coordination
    store's callback any more.
  • The Redis-backed replay state reports 0 of 0 after a failure, as the in-process one and the guide
    always did; it kept showing the failed run's counters until their lease ran out.
  • A conflict in a batch that spans several streams names the stream another writer moved, not the batch's first
    entry; the conflict counter is tagged the same way.