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ODROID-GO

Improvements made: Volume controlled square wave tone generator. Speaker is silent if not playing audio. New playMusic function that takes a length argument so it is possible to play samples with silence in them. Threaded jpg display with scanlines and shadow framebuffer for faster performance. Locking mechanisms to prevent display update during SD card read.




To celebrate ODROID’s 10th anniversary, we present to you the ODROID-GO Game Kit! With a special anniversary board and with all the parts to put together your own game kit and see the workings behind such a device, it is not only a fun assembly project, it can be an educational tool to learn about all the hardware and software that goes into building such a device.


Specifications

Component Description
MCU Custom ESP32-WROVER(16 MB Flash Memory)
CPU & RAM 80MHz - 240MHz(Adjustable), 4MB PSRAM
Wi-Fi 802.11 b/g/n 2.4GHz - 2.5GHz
Bluetooth Bluetooth v4.2 BR/EDR, BLE
Display 2.4inch 320x240 TFT LCD (SPI interface)
Battery Li-Polymer 3.7V/1200mAh, Up to 10 hours of continuous game playing time
Speaker 0.5Watt 8Ω Mono
Micro SD card slot 20Mhz SPI interface
Micro USB port Battery charging(500mA) and USB-UART data communication
Expansion Port 10Pin port(I2C, GPIO, IRQ at 3.3Volt)
Input Buttons Menu, Volume, Select, Start, A, B, Direction Pad

References

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Emulator Launchers

Built for games

A launcher for the Odroid Go is a piece of software, or firmware that has the capability to act as a 'springboard' to launch additional applications directly from memory.

There are multiple Launchers available for the Odroid Go for launching emulators.

An emulator is hardware or software that enables one computer system (called the host) to behave like another computer system (called the guest). In this case, video game systems that can run ROMs (A ROM is a computer file which contains a copy of the data from a read-only memory chip, often from a video game cartridge)

Go Play Retro ESP32
Splash
Games List
ROM Manager
Run
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