ucfg
is a Golang library to handle yaml and json configuration files in your Golang project. It was developed for the libbeat framework and used by all beats.
The full API Documentation can be found here.
A few examples on how ucfg can be used. All examples below assume, that the following packages are imported:
import (
"github.com/elastic/go-ucfg"
"github.com/elastic/go-ucfg/yaml"
)
### Dot notations
ufcg allows you to load yaml configuration files using dots instead of indentation. For example instead of having:
config:
user: name
with ucfg you can write:
config.user: name
This makes configurations easier and simpler.
To load such a config file in Golang, use the following command:
config, err := yaml.NewConfigWithFile(path, ucfg.PathSep("."))
ucfg allows to automatically validate fields and set defaults for fields in case they are not defined.
// Defines struct to read config from
type ExampleConfig struct {
Counter string `config:"counter" validate:"min=0, max=9"`
}
// Defines default config option
var (
defaultConfig = ExampleConfig{
Counter: 4,
}
)
func main() {
appConfig := defaultConfig // copy default config so it's not overwritten
config, err := yaml.NewConfigWithFile(path, ucfg.PathSep("."))
if err != nil {
fmt.Fprintln(err)
os.Exit(1)
}
err = config.Unpack(&appConfig)
if err != nil {
fmt.Fprintln(err)
os.Exit(1)
}
}
The above uses Counter
as the config variable. ucfg assures that the value is between 0 and 9 and will return an error if this is not the case. In addition, if the value is not set, it will default to 4.
ucfg has the following requirements:
- Golang 1.5+