This repository has been archived by the owner on Sep 20, 2024. It is now read-only.
Blender: Better name of 'asset_name' function #5927
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Changelog Description
Renamed function
asset_name
toprepare_scene_name
.Additional info
The name
asset_name
is not very good decision for a function name. It does not tell what the function does and the name canot be used as variable where the function is used. I've hit an issue when I wanted to use variableasset_name
.Testing notes: