Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

NFSIISE on a Mac #109

Closed
nicolai-franz opened this issue Jan 2, 2024 · 4 comments
Closed

NFSIISE on a Mac #109

nicolai-franz opened this issue Jan 2, 2024 · 4 comments
Labels

Comments

@nicolai-franz
Copy link

nicolai-franz commented Jan 2, 2024

Thank you for this awesome project. I loved playing NFSIISE on my old computer as a child and am desperate to play it on my Mac now. Is it possible to run this on a Mac? I am on Ventura 13.4 (MacBook Pro, 2017) and tried to compile the game.

When I run the „compile“ script in the Terminal it says the following:

Building OpenGL 1
Building release for macOS... In file included from DInput.c:25:
In file included from ./DInput.h:30:
In file included from /usr/local/include/SDL2/SDL_joystick.h:44:
In file included from /usr/local/include/SDL2/SDL_stdinc.h:31:
In file included from /usr/local/include/SDL2/SDL_config.h:33:
/usr/local/include/SDL2/SDL_platform.h:112:3: error: SDL for Mac OS X only
      supports deploying on 10.7 and above.
# error SDL for Mac OS X only supports deploying on 10.7 and above.
  ^
1 error generated.
In file included from EAcsnd.c:45:
In file included from /usr/local/include/SDL2/SDL_audio.h:33:
In file included from /usr/local/include/SDL2/SDL_stdinc.h:31:
In file included from /usr/local/include/SDL2/SDL_config.h:33:
/usr/local/include/SDL2/SDL_platform.h:112:3: error: SDL for Mac OS X only
      supports deploying on 10.7 and above.
# error SDL for Mac OS X only supports deploying on 10.7 and above.
  ^
1 error generated.
In file included from Glide2x.c:28:
In file included from ./Glide2x/OpenGL1.c:27:
In file included from /usr/local/include/SDL2/SDL_stdinc.h:31:
In file included from /usr/local/include/SDL2/SDL_config.h:33:
/usr/local/include/SDL2/SDL_platform.h:112:3: error: SDL for Mac OS X only
      supports deploying on 10.7 and above.
# error SDL for Mac OS X only supports deploying on 10.7 and above.
  ^
1 error generated.
In file included from Kernel32.c:25:
In file included from ./Kernel32.h:33:
In file included from /usr/local/include/SDL2/SDL_thread.h:31:
In file included from /usr/local/include/SDL2/SDL_stdinc.h:31:
In file included from /usr/local/include/SDL2/SDL_config.h:33:
/usr/local/include/SDL2/SDL_platform.h:112:3: error: SDL for Mac OS X only
      supports deploying on 10.7 and above.
# error SDL for Mac OS X only supports deploying on 10.7 and above.
  ^
1 error generated.
In file included from Timer.c:27:
In file included from /usr/local/include/SDL2/SDL_timer.h:31:
In file included from /usr/local/include/SDL2/SDL_stdinc.h:31:
In file included from /usr/local/include/SDL2/SDL_config.h:33:
/usr/local/include/SDL2/SDL_platform.h:112:3: error: SDL for Mac OS X only
      supports deploying on 10.7 and above.
# error SDL for Mac OS X only supports deploying on 10.7 and above.
  ^
1 error generated.
In file included from User32.c:27:
In file included from /usr/local/include/SDL2/SDL_messagebox.h:25:
In file included from /usr/local/include/SDL2/SDL_stdinc.h:31:
In file included from /usr/local/include/SDL2/SDL_config.h:33:
/usr/local/include/SDL2/SDL_platform.h:112:3: error: SDL for Mac OS X only
      supports deploying on 10.7 and above.
# error SDL for Mac OS X only supports deploying on 10.7 and above.
  ^
1 error generated.
In file included from Wrapper.c:27:
In file included from /usr/local/include/SDL2/SDL.h:32:
In file included from /usr/local/include/SDL2/SDL_main.h:25:
In file included from /usr/local/include/SDL2/SDL_stdinc.h:31:
In file included from /usr/local/include/SDL2/SDL_config.h:33:
/usr/local/include/SDL2/SDL_platform.h:112:3: error: SDL for Mac OS X only
      supports deploying on 10.7 and above.
# error SDL for Mac OS X only supports deploying on 10.7 and above.
  ^
Wrapper.c:527:4: warning: "TODO: thread affinity" [-W#warnings]
                #warning "TODO: thread affinity"

Thanks for your support.

@zaps166
Copy link
Owner

zaps166 commented Jan 7, 2024

Last time I compiled it many years ago. I don't know how x86-32 app can be compiled and launched nowadays there. Is you SDL2 library up-to-date?

@nicolai-franz
Copy link
Author

nicolai-franz commented Jan 9, 2024 via email

@zaps166
Copy link
Owner

zaps166 commented Mar 4, 2024

Is it possible to build and run 32-bit ARMv7 apps on Apple Silicon?

@zaps166 zaps166 added the wontfix label Mar 4, 2024
@zaps166
Copy link
Owner

zaps166 commented Mar 4, 2024

Is it possible to build and run 32-bit ARMv7 apps on Apple Silicon?

I guess - not. Well, Apple likes to make life difficult for users 🤣. Maybe new WOW64 mode on Wine 9 makes it possible to run the Windows executable somehow? Or yes, use VM 🙂. Porting this project to 64-bit is too much work and hard, so for today - nope.

@zaps166 zaps166 closed this as completed Mar 4, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants