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⚗️
Transform code into magic
⚗️
Transform code into magic

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zcyemi/README.md

😀 About Me

  • I'm a game developer 🎮, and currently study at ECNU.
  • Passionate about ❤️ Computer Graphics / Rendering / Simulation.
  • The most frequently used languages: [ C#, TypeScript, Java, ObjC ].

🎨 My painting artworks

artworks.yemi.me

📝 Technique Writing

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  1. Rplidar-Unity Rplidar-Unity Public

    wrapper of Rplidar API integrates with Unity /.NetCore

    C++ 32 9

  2. Unity-PathTracer Unity-PathTracer Public

    monte carlo path tracer impl on Unity.

    HLSL 6

  3. webgl2-stablefluids webgl2-stablefluids Public

    webgl2 stable fluid simulation.

    TypeScript 19 3

  4. ts-binary-serializer ts-binary-serializer Public

    Binary serializer for typescript

    TypeScript 11 3

  5. UnityGPUParticles UnityGPUParticles Public

    simple gpu instancing particles with collision calculation

    C# 12 3

  6. Iris Iris Public

    An experimental webgl rendering engine

    TypeScript 1