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Feature Request: Keybind to throw a frag grenade from a unit #117
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Could be similar to the ace suppressive fire? Select a unit and select a target location |
That would be a great solution to precisely throw the grenade but when implementing similar behavior in Achilles, I had difficulties getting what was a frag grenade and adding compatibility between other mods. |
Could show a list of throwables in the AI inventory, that would also allow smoke and chemlights as options |
Could implement it to show the context menu but only with that entry only via a quick access shortcut but also providing the same functionality through the context menu. |
Looked into doing this, unfortunately I could not find a way to throw at a position, or even a target object. |
Probably the best way to throw it where you would want to throw it is to force the unit to look that way and then use something like This is how Achilles does it (without the aiming though): The biggest problem with this approach is some data is hardcoded and it isn't that overly compatible with other mods (they don't use the same config entries as BI does), I found it especially hard to determine what is and what isn't a frag/smoke from a unit's inventory while keeping it at least RHS compatible. |
Why not just remote control the unit to toss frags, smoke, etc...? That to me is the simplest way to accomplish what you are looking to do. |
Because it takes time. I’d rather press a button to make 50 units throw smoke rather me individually taking control of every single unit. Plus you have to reload Zeus everytime. |
Never felt a need to have multiple units toss smoke because they do it on their own with VCOM in our missions. Also if I need them to have smoke then I call in an arty smoke barrage to give cover for large groups. But to each his own....might not be useful for some but others such as yourself would find it useful. |
Could be useful to attract player attention or scare them a bit. Or when you make a unit suicidal, I dunno but it could be useful.
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