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Providing an invalid target ID for the enemy ID of a wave crashes the server #2

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cjsaylor opened this issue Oct 6, 2013 · 0 comments
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cjsaylor commented Oct 6, 2013

If the client's code is faulty (which is very possible) and doesn't pass the enemy ID properly in the request or doesn't specify a target at all, the server crashes as it expects a valid ID.

young-steveo added a commit that referenced this issue Oct 6, 2013
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