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This repository has been archived by the owner on Mar 26, 2024. It is now read-only.
If the client's code is faulty (which is very possible) and doesn't pass the enemy ID properly in the request or doesn't specify a target at all, the server crashes as it expects a valid ID.
The text was updated successfully, but these errors were encountered:
If the client's code is faulty (which is very possible) and doesn't pass the enemy ID properly in the request or doesn't specify a target at all, the server crashes as it expects a valid ID.
The text was updated successfully, but these errors were encountered: