Localisation
Verified: April 2020 (TM:PE 11.4.0)
We are hugely appreciative of anyone who can help us translate TM:PE in to other Languages.
Before you can update translations, you'll need a user account on CrowdIn.
You can sign-up, for free, here: https://crowdin.com/join
You can view and edit translations here: https://crowdin.com/project/tmpe
Once your account is setup, navigate to the main project page to view the languages.
Your preferred languages (as defined in your user account) are donated with a ⭐️ icon and should appear at the top of the list, for example:
If your langauge isn't listed yet, contact us via Discord Chat or leave a comment on the TM:PE workshop page.
Click a language to view it's files...
TM:PE translations are split in to several language files, which look like this:
The progress bar depicts the current status of each file:
- Green = Approved translations
- Blue = Pending approval
- Grey = Missing translations
Click a language file to display it's strings...
The translations strings are listed in the column on the left:
The icons on the left show the status of each string:
- Red square with a dot = Not yet translated
- Green square = Translated, but not yet approved
- Check mark = Approved translation
Click on any string to show its detail screen:
In the top box you'll see the Source string, which is the key TM:PE uses to locate a translation.
Each source string includes a prefix followed by a colon - in the example above it's Checkbox:
. Do NOT include the prefix in your translated string; you only need to translate the text after the :
- in the example above that would be Ignore disabled mods
.
The Context section provides some additional detail about where the string is used, often with a screenshot. If you click a screenshot you'll see a red box depicting where the string is used.
Below the context panel, the current translation (if there is one) is shown. Add or edit the translation, then click the Save button to submit it for approval.
You may see some on-screen warnings when saving, like this:
Ignore them and click the "Save Anyway" button.
After saving a string, you'll automatically be taken to the next untranslated string in the current file.
Our team will get notified of any new or changed translations and will review them. Once approved, your translations will go in to TM:PE and will be published with the next update to the workshop page.
If you've finished making changes in a file and want to switch to another file, click the button in the top-left corner of the screen:
You'll see a menu like this:
Then click "Open..." and you'll get the list of Language files again.
- General - select language to use
- Priority Signs Icon Themes - localise UI for Priority Signs
- Speed Limit Icon Themes - localise UI for Speed Limits
- Timed Traffic Light Buttons - localise UI for Timed Traffic Lights
Old stuff:
- Localisation (Old Format) - no longer used, but retained for historians
Red links are broken; this wiki is a work in progress
Getting Started (click to open)
Troubleshooting / Bugs (click to open)
- Hints Panel
- Road & Rail:
- Junctions:
- Despawning:
- Info Views:
- Roads/Tracks:
- Nodes, Segments, Lanes
- Collector Roads
- Dedicated Turning Lanes
- Enter Blocked Junctions
- High Priority Roads
- Highway Junction Rules
- Lane Changes
- Pedestrian Crossings
- Priority Routes
- Road Conditions
- Roundabouts
- Roundabout Policies
- Stay in Lane
- Turn on Red
- U-Turns
- Unprotected Turns
- Vehicle Restriction Aggression
- Public Transport:
- Vehicles:
Todo: