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Releases: 000x999/ParticleFluid_Simulator
Release list
old_executable_v1.1.0: -OPTIMIZED PERFORMACE-
-Particle Fluid Simulator v1.0.0-
This newer version implements a custom circle rendering algorithm based off of Bresenham’s Algorithm.
It allows for much faster circle rendering since the simulator now no longer relies on Raylibs slower 'DrawCircle()' function.
This allows the simulator to handle 1500+ extra particles at a steady 60FPS. Thus increasing the total spawnable particle count to 5505.
- 5505 Spawnable particles at 60 FPS (1500 more particles than the previous version).
- Ditched the native DrawCircle() rendering function from Raylib and DrawParticle() function.
- Circle Outline toggling.
- Collision Vector rendering for semi-realistic Particle Fluid motion.
- Editable Directional forces.
- Editable Particle Mass.
- Editable Particle Radii.
- Editable Spatial Grid Cell Size.
- Editable World dampening values as well as time scale.
Particle Fluid Simulator v1.2.0 - EVEN MORE OPTIMIZATIONS
-Particle Fluid Simulator v1.2.0-
This newer version has even more performance optimizations, mainly to the collision detection system and the circle rendering functions.
It can now support up to 11505 particles whilst maintaining a constant 60FPS, more than DOUBLE the amount of particles from the previous release.
A new camera zooming and panning system has also been added.
A larger window size to accommodate the large amount of particles has been implemented as well.
- 11505 Spawnable particles at 60 FPS (DOUBLE the amount of particles the previous version the previous version could support).
- Ditched the native DrawCircle() rendering function from Raylib and DrawParticle() function.
- Circle Outline toggling.
- Collision Vector rendering for semi-realistic Particle Fluid motion.
- Editable Directional forces.
- Editable Particle Mass.
- Editable Particle Radii.
- Editable Spatial Grid Cell Size.
- Editable World dampening values as well as time scale.
- Camera functionalities to zoom and pan around the particle world.
old_executable_v1.0.0 - Particle Fluid Simulator v1.0.0 - Executable package
-Particle Fluid Simulator v1.0.0-
- 4000 Spawnable particles at 60 FPS.
- Circle Outline toggling.
- Collision Vector rendering for semi-realistic Particle Fluid motion.
- Editable Directional forces.
- Editable Particle Mass.
- Editable Particle Radii.
- Editable Spatial Grid Cell Size.
- Editable World dampening values as well as time scale.