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v1.0.0 – Isometric Game Agent Skills

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@0xheycat 0xheycat released this 10 Jun 21:15

v1.0.0 — Isometric Game Agent Skills

First public release. A complete, agent-ready toolkit for building isometric games — from AI art generation to playable Canvas2D renderer.

🎮 What's Inside

  • 20 SKILL.md skills covering: ComfyUI low-VRAM setup, art direction, seamless terrain, object/building/character/animated sprite generation, cutout cleanup, atlas packing, autotiling, grid math, Canvas2D renderer, depth sorting, tilemap format, pathfinding, camera controls, tile picking, performance optimization, and asset-pipeline automation.
  • Live demo (demo/) — single-file Canvas2D isometric renderer with procedural terrain, depth-sorted objects, tile picking, pan/zoom camera, and sprite mode.
  • Tested engine (engine/) — iso.js grid math with passing test suite.
  • Headless example (examples/) — render maps to SVG/PNG via Node.
  • Terrain tile set — water, sand, grass, road, field, bare ground.
  • Style guide (STYLE.md) — locked painterly palette + Obsidian & Gold UI.
  • Proof layer — GOAL.md, docs/build-a-game.md, skills.json, CI validation, issue/PR templates, Code of Conduct, Contributing guide, MIT license.

🔗 Links