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UFC 3 Recomp v1.1.0
UFC 3 Recomp v1.1.0
Needs your own UFC Undisputed 3 disc image (.iso). No game files are included. The launcher self-updates from v1.0.4 and later; your settings, saves and mods are not touched.
Updating with the launcher's Update button from 1.0.7 or older? Older launchers don't copy pipelines_seed.bin. After the update, copy pipelines_seed.bin from UFC3-Recomp-v1.1.0.zip next to ufc3.exe. Without it the game still runs, but you get more first-use stutters.
What's new
Native renderer (on by default)
- The game now draws through its own Direct3D 12 renderer instead of the emulated GPU path.
- 4K holds a locked 60 fps on an RTX 4060 laptop in UFC and PRIDE fights.
- It runs at 60 fps at 1x even on an AMD Radeon 760M integrated GPU.
- Optional FSR 1 upscaling: launcher Settings > "Upscaling" is Bilinear by default. Pick "AMD FSR 1" to sharpen the picture when it is smaller than the window (for example 1x on a 1080p or bigger screen).
- A pipeline seed ships with the game, so there are fewer first-use stutters.
- The first time you press Play, the launcher builds the renderer's shader cache from your game files. This only happens once.
- Settings > Renderer: "Native (default)" or "Emulated (fallback)". If the native renderer can't start, the game starts on Emulated by itself. The Graphics backend setting (Vulkan / Direct3D 12) is for Emulated only, and DLSS 5 runs use Emulated.
Without the mod pack
This build plays like the original game: no Blood and Guts, no bare knuckle, no attire picker (their launcher rows say "Needs the mod pack"). The native renderer and all the fixes are on for everyone.
With the mod pack 1.1.0: Blood and Guts
- Bare-knuckle fights: on SELECT FIGHTER, click the right stick (R3) to take both fighters' gloves off. Click R3 again to put them back. The fight is played the way you leave it, in UFC and PRIDE rules.
- Heavy blood in bare knuckle: blood climbs with the fight. A new cut starts small, the face fills as it keeps bleeding, and heavy bleeding flows down the chest. The blood you draw shows up on your knuckles, and blood lands on the mat. Between rounds the corner washes the blood off, but the cuts stay and open back up quickly. After the fight both fighters have a wiped, smeared face, and the next fight starts clean.
- Many cuts, slower bleeding: bare-knuckle fights open a lot more cuts, and each one bleeds slowly, so the damage builds over the fight.
- Gloved fights stay close to the original: about 1.5x the cuts and bleeding.
- Choose how much: launcher Settings > Gameplay. "Bare knuckle cuts" and "Bare knuckle bleeding" go Stock, Some, More, Lots, Most; the gloved rows go Stock, Slightly more, More, Lots. These change how fights play out, not only how they look.
- Replays show the blood, not just the cuts.
- Blood stays put on the mat at 4K.
With the mod pack 1.1.0: attire picker
- On SELECT FIGHTER, click the left stick (L3) to cycle through more than two attires per fighter.
- Old-game looks (UFC 2009/2010 shorts) added as extra attires for disc fighters: 88 looks, and 24 fighters have 4 attires.
- Recolour alts for added fighters whose two looks were the same colour: Eddie Sanchez (white/gold), Keith Jardine (red), Spencer Fisher (royal blue), Classic Chuck (white with ice trim), and 47 more.
- Re-fitted looks for Henderson, Vera, Kongo, Belfort, Florian and Rashad Evans; Escudero and Tyson Griffin alts.
Mod pack 1.1.0: new "second version" fighters
In the UFC section, last in their weight class, in UFC and PRIDE lists:
- Classic Tito Ortiz (alt: white flames) and Classic Chuck Liddell
- Prime Matt Hughes, Prime Forrest Griffin (blue alt), Prime Rampage Jackson (Lugz shorts, white alt)
- UFC-era Mark Coleman (bald, red alt, among the regular light heavyweights)
- Rookie Jon Jones (UFC 87 look: short tight black/white shorts, Philippians tattoo)
Mod pack 1.1.0: new PRIDE venue
- The PRIDE Bushido ring, with its red and white fan mat canvas.
- The venue screen shows the new venue's own name, logo and picture, and the PRIDE venue list scrolls.
Fixes
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Coleman's eyes; alt shorts linings; trunk captions name the colours actually worn (mod pack).
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Blood no longer jumps to the maximum in a single frame.
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Fixed a small stutter that hit about every 2 seconds during fights.
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Career mode: opponents' shorts logos and tattoos are no longer pixelated at higher render scales.
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Launcher 1.1.0: Renderer and Upscaling (optional FSR 1) settings, the Gameplay blood settings, and "Needs the mod pack" on the rows that need it.
Licence
The project is now GPL-3.0: the native renderer comes from the SmackDown vs. Raw 2010 recomp by nefariousjosiah (GPL-3.0), built on re:Blue (BSD 3-Clause), plume and XenosRecomp (MIT). LICENSE.txt and CREDITS.md are in the zip; the full source is in this repository.
Known issues
- Blood stays wet after the fight; there's no dried look yet.
- The blood pattern on the face can look like thin lines.
- Knuckle blood can look like streaks when the hand is open, and doesn't always show on both fighters when both are bleeding.
- The SELECT FIGHTER hints are in English in every language.
- Select-screen pictures of UFC 2009/2010 ports are framed closer than the rest.
- Created-fighter card portrait is a little low-res.
- Goldberg names only one fighter during the walkouts, and not in every fight.
- 8 added fighters skip the hometown line in their intro.
- Created-fighter portraits saved by older versions stay garbled; make the portrait again.
- Bloom off currently has no visible effect.
Downloads
UFC3-Recomp-v1.1.0.zip: game + launcher.UFC3-DLSS5-Addon-v1.1.0.zip: optional DLSS 5 add-on (unchanged).- Mod pack "UFC 3 Legends: Cut Fighters" 1.1.0 (
UFC3-ModPack-CutFighters-1.1.0.zip): separate download. It adds 58 fighters (the 7 second versions are new), the extra attires, the PRIDE Bushido ring and the thinner blood runs, and it turns on Blood and Guts, bare knuckle and the attire picker. Install it even if you don't use the added fighters. To install or update it, use the launcher's Mod Pack tab with the new zip; the old version is removed first, and your saves are kept.