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This release contains the final version of the tennis point simulation developed for
coursework submission.
Features
- Physics-based tennis ball motion using ODEs with gravity, drag, and topspin (Magnus effect)
- Stochastic modelling of shot speed, shot angle, and topspin to represent player playstyles
- Monte Carlo experiments analysing rally length, point duration, and error rates
- Interactive 3D visualisation of court, players, and ball trajectories
- Automated experiment scripts for speed, angle, and topspin analysis
Notes
- This release represents the final evaluated version of the project
- The model prioritises qualitative realism over exact match statistics
- Designed for clarity, reproducibility, and coursework assessment