Repository navigation
Releases
Releases · ACR-GD/quarantine-recomp
Quarantine 0.1.0
The whole game runs natively: the DOS executable is translated to C, with no emulator.
- Launcher: pick your disc image (.cue/.bin, .nrg or .iso, or drag it onto the window); it checks the
disc is the right version, installs the game's files on first start, and plays the CD music straight
from the image. Works with mouse, keyboard and controller. - Settings: window or fullscreen (F11), picture filters (Sharp, Smooth, Crisp, CRT, Scale4x; F10),
4:3 or square pixels, music and effects volume, 70 Hz frame limit, optional copy-protection screen. - Sound: sound effects and CD music.
- Controllers: Xbox, PlayStation, Switch Pro and other SDL-supported pads, with menu and driving layouts.
- Low CPU use: the game's busy-waits sleep instead of spinning.
- Platforms: Windows x64, macOS 11+ (universal), Linux x86-64.
Known limitations:
- Only the version of the game whose
SKIPIT.EXEis 572,501 bytes is supported. - The Windows and Linux builds have been checked by automated runs (Wine, a container), not yet by players
on real machines; the macOS build's Intel half hasn't been run. Reports welcome. - No analog steering: the stick acts like the arrow keys, as in the original.
Download
| System | File |
|---|---|
| Windows 10/11 x64 | Quarantine-0.1.0-Windows-x64.zip |
| macOS 11+ (Apple silicon and Intel) | Quarantine-0.1.0-macOS.zip |
| Linux x86-64 | Quarantine-0.1.0-Linux-x64.tar.gz |
No game files are included. You need a disc image of your own Quarantine DOS CD (.cue/.bin or .nrg for CD music, or .iso). Start the program, choose Disc image, then Start game. See the README inside the download, or the project page.