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FPSMaxx 1.1.1
FPSMaxx 1.1.1
FPSMaxx is a client-side Fabric optimization mod for Minecraft 26.2.
It unlocks a 64-chunk render distance, keeps simulation distance at 32,
and uses an adaptive visible-radius governor to protect frame rate.
How it optimizes
- Adaptive chunk-section culling - chunks stay loaded, but only the
affordable visible radius is submitted to the renderer. - Sodium integration - caps Sodium's terrain search distance and fog
to the same radius without unloading chunks. - Entity and block-entity culling - skips distant entities before
extraction and submission. - Memory guard - prevents small heaps from loading more chunks than
they can safely hold. - Chunk retention - visible mode avoids repeated load/unload stutter.
It is a rendering optimization mod, not a mob-AI or server optimizer.
Simulation distance 32 is CPU-heavy; lower it on phones.
Full documentation: https://github.com/Adaptablxus/fpsmaxxing
Modrinth: https://modrinth.com/mod/fpsmaxx