Repository navigation
Platform Support
Documentation of support on all sorts of platforms and any issues they may have. If you are able to do any testing on platforms then posting how they worked in this post and submitting any bugs to the issue tracker would be very useful.
Primary platform for initial development, all features work correctly.
Not tested. Studio isn't accepting my OSX license key at the moment.
All features such as key rebinding and window size works correctly, only thing I can't get to work is controller support. Installing jstest-gtk on Ubuntu 14.04 will recognise the dual shock 4 controller and its inputs but the game will not respond to them. More testing needed to see if it is an actual issue or just my stupidity.
Testing on other distro other than Ubuntu is also something to do in the future.
Surprisingly most of it worked out of the box and without webGL! Proper scaling for HTML5 needs to be done since you cannot re-size the browser window from it. Key rebinding is also not working properly, once you rebind it the game will recognise it as pressed all the time. Gamepads also work fine in Chrome. Might be useful to remove useless options from menus if the game detects you're on HTML5.
Not tested.
Not tested.
Not tested.
Not tested.
- Home
- Building for Platforms
- Building for Windows
- Building for Mac OSX
- Building for Linux
- Building for HTML5
- Engine
- Game Play
- Guides
- Adding a New Weapon
- Adding a New Arena
- Misc