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Project 45 v1.6.2b

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@Aikiro42 Aikiro42 released this 04 Aug 17:07
· 161 commits to main since this release

v1.6.2b

User-side

New Features

  • Added the Hand Mortar, a single-shot grenade launcher.
  • Added the Speedloader, a full loader for revolvers.
  • Added the Syringe Loader, a quick loader for shotguns.
  • Added the Crossbow, an automatic crossbow with a top-loaded 5-bolt magazine.
  • Added the Attachment Glamour, an appliable item that makes visible weapon mods invisible.

General Changes

  • Renamed the Gacha Key and Gacha Key Bundle to "Partial Cipher Key" and "Full Cipher Key", respectively.
    • Changed description of these items, as well as the Supply Transponder.
  • Enabled the Magazine slot of the Revolver.

Bug Fixes

  • Fixed the Pump-Action Shotgun not rotatable after slam-firing.
  • Improve arrow trail visuals.
  • Fixed the Hi-tech Scope using the regular scope's sprite.

Balance Changes

  • Changed the P-45 Riot Shield's rarity to Legendary.

Dev-side

New Features

  • Added new damage types: 'project45dark' and 'project45holy', resisted by 'darkResistance' and 'holyResistance'.

    Resistances are identified as such to increase odds of this mod being compatible with other mods that employ the same resistances.

  • Added a "magic number" in 'project45_general.config'.

General changes

  • Added new handling for the 'bulletsPerReload' stat; it can now be rebased to a value of '"full"', which causes the weapon it's modded onto to load the maximum amount of ammo when reloading (i.e. magazine reload).
  • Removed printlines from 'project45-enemyflare.lua'
  • Added documentation for the primary ability's 'debug' field.
  • Renamed 'gunArchetypeDamages' to 'gunArchetypeDps'

Bug Fixes

  • Fixed bug where whitelisting weapons/mods does virtually nothing