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gzCloneReference is a tool for Maya to clone or create multiple copies of external references keeping transforms from initial reference.

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AlbertoGZ-dev/gzCloneReference_Maya

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cloneReference

cloneReference is a tool for Maya to clone or create multiple copies of external references keeping transforms from initial reference.

Setup

Download package from here

Automatic installation

  1. Close all instances of any opened version of Maya.

  2. Run the installer for your plattform.

    • Windows by double clicking install_win.bat file.
    • MacOS by double clicking install_mac file.
    • Linux open shell and execute install_linux.sh file.

Note: on MacOS and Linux you may need to set execution permissions the installer file. Ex. chmod +x install_linux.sh

Manual installation

Place the cloneReference.py and __init__.py files in a folder named cloneReference in your Maya scripts directory and create a python shell button with the following code:

from cloneReference import cloneReference

try:
    md_win.close()
except:
    pass
md_win = cloneReference.cloneReference(parent=cloneReference.getMainWindow())
md_win.show()
md_win.raise_()

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gzCloneReference is a tool for Maya to clone or create multiple copies of external references keeping transforms from initial reference.

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