@tfili tfili released this Aug 1, 2018 · 88 commits to master since this release

Assets 3

1.48 2018-08-01

Highlights include:

  • Added support for loading Draco compressed Point Cloud tiles for 2-3x better compression. #6559
  • Added TimeDynamicPointCloud for playback of time-dynamic point cloud data, where each frame is a 3D Tiles Point Cloud tile. #6721
  • Improved support for polygon entities using perPositionHeight, including supporting vertical polygons. This also improves KML compatibility. #6791

See the change log for the complete list of changes.

@likangning93 likangning93 released this Jul 2, 2018 · 365 commits to master since this release

Assets 3

1.47 2018-07-02

Highlights include:

  • Added support for polylines on terrain #6689 #6615
  • Added heightReference and extrudedHeightReference properties to CorridorGraphics, EllipseGraphics, PolygonGraphics and RectangleGraphics. #6717
  • PostProcessStage has a selected property which is an array of primitives used for selectively applying a post-process stage. #6476

See the change log for the complete list of changes.

@bagnell bagnell released this Jun 1, 2018 · 710 commits to master since this release

Assets 3

1.46 2018-06-01

Highlights include:

  • Added support for materials on terrain entities (entities with unspecified height) and GroundPrimitives. #6393
  • Added a post-processing framework. #5615
  • Added zIndex for ground geometry, including corridor, ellipse, polygon and rectangle entities. #6362

See the change log for the complete list of changes.

@mramato mramato released this May 1, 2018 · 1029 commits to master since this release

Assets 3

1.45 2018-05-01

Highlights Include:

  • We've launched Cesium ion! Read all about it in our blog post.
  • Cesium now uses ion services by default for base imagery, terrain, and geocoding. A demo key is provided, but to use them in your own apps you must sign up for a free ion Commmunity account.
  • Cesium now uses a logarithmic depth buffer, which reduces CPU overhead, decreases the number of draw calls, and removes multi-frustum artifacts. #5851
  • Numerous glTF improvements in visual quality and loading performance.
  • Fix flicker when adding, removing, or modifying entities. #3945

See the change log for the complete list of changes.

@lilleyse lilleyse released this Apr 2, 2018 · 1385 commits to master since this release

Assets 3

1.44 - 2018-04-02

Highlights Include:

  • Added a new Sandcastle label, New in X.X which will include all new Sandcastle demos added for the current release. #6384
  • Added support for glTF models with Draco geometry compression. #5120
  • Added support for ordering in DataSourceCollection. #6316

See the change log for the complete list of changes.

@hpinkos hpinkos released this Mar 1, 2018 · 1677 commits to master since this release

Assets 3

1.43 - 2018-03-01

Highlights Include:

  • Say hello to Cesium ion
  • Cesium, the JavaScript library, is now officially renamed to CesiumJS (no code changes required)
  • The STK World Terrain tileset is deprecated and will be available until September 1, 2018. Check out the new high-resolution Cesium World Terrain
  • Added new Ion, IonResource, and IonImageryProvider objects for loading data hosted on Cesium ion.
  • Added createWorldTerrain helper function for easily constructing the new Cesium World Terrain.
  • Fixed bug where KmlDataSource did not use Ellipsoid to convert coordinates. Use options.ellipsoid to pass the ellipsoid to KmlDataSource constructors / loaders. #6176
  • Fixed bug where 3D Tiles Point Clouds would fail in Internet Explorer. #6220
  • Fixed issue where CESIUM_BASE_URL wouldn't work without a trailing /. #6225
Feb 1, 2018
1.42.1 release

@ggetz ggetz released this Feb 1, 2018 · 1893 commits to master since this release

Assets 3

Highlights include:

  • Added optional mode to reduce CPU usage. See Improving Performance with Explicit Rendering. (#6115)
  • Major refactor of URL handling. All classes that take a url parameter, can now take a Resource or a String. This includes all imagery providers, all terrain providers, Cesium3DTileset, KMLDataSource, CZMLDataSource, GeoJsonDataSource, Model, and Billboard.

See the change log for the complete list of changes.

@pjcozzi pjcozzi released this Jan 2, 2018 · 2712 commits to master since this release

Assets 3

Highlights include:

  • Added clipping planes to the globe, 3D tilesets, and glTF models.

See the change log for the complete list of changes.

@tfili tfili released this Dec 1, 2017 · 2849 commits to master since this release

Assets 3

Highlights include:

  • Support for Globe materials for shading such as height- or slope-based color ramps.
  • CZML improvements.
  • Numerous KML big fixes.

See the change log for a full list of changes.