Arches-Team
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terrain-amplification
terrain-amplification PublicForked from eric-guerin/terrain-amplification
Terrain amplification as described in [Sparse representation of terrains for procedural modeling, Guérin et al. 2016]
MATLAB
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pix2pix-tensorflow
pix2pix-tensorflow PublicForked from eric-guerin/pix2pix-tensorflow
Tensorflow port of Image-to-Image Translation with Conditional Adversarial Nets https://phillipi.github.io/pix2pix/
JavaScript
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Desertscapes-Simulation
Desertscapes-Simulation PublicForked from aparis69/Desertscapes-Simulation
Source code for the Computer Graphics Forum paper: Desertscapes Simulation. Presented at Pacific Graphics 2019.
C++
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Implicit-Volumetric-Terrains
Implicit-Volumetric-Terrains PublicForked from aparis69/Implicit-Volumetric-Terrains
Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.
C++
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Segment-Tracing
Segment-Tracing PublicForked from aparis69/Segment-Tracing
Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.
C++
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Rock-fracturing
Rock-fracturing PublicForked from aparis69/Rock-fracturing
Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graphics International 2020.
C
Repositories
- Karst-Synthesis Public Forked from aparis69/Karst-Synthesis
Source code for our Computer Graphics Forum paper: Synthesizing Geologically Coherent Cave Networks
Arches-Team/Karst-Synthesis’s past year of commit activity - MarchingCubeCpp Public Forked from aparis69/MarchingCubeCpp
A public domain header-only marching cube implementation in C++ without anything fancy.
Arches-Team/MarchingCubeCpp’s past year of commit activity - orometry-terrains Public Forked from oargudo/orometry-terrains
Authors' implementation for the article "Orometry-based terrain analysis and synthesis", SIGGRAPH Asia 2019
Arches-Team/orometry-terrains’s past year of commit activity - Rock-fracturing Public Forked from aparis69/Rock-fracturing
Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graphics International 2020.
Arches-Team/Rock-fracturing’s past year of commit activity - Segment-Tracing Public Forked from aparis69/Segment-Tracing
Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.
Arches-Team/Segment-Tracing’s past year of commit activity - Desertscapes-Simulation Public Forked from aparis69/Desertscapes-Simulation
Source code for the Computer Graphics Forum paper: Desertscapes Simulation. Presented at Pacific Graphics 2019.
Arches-Team/Desertscapes-Simulation’s past year of commit activity - EcoLearn Public Forked from jgain/EcoLearn
Code associated with the research paper Kapp et al., "Data-driven Authoring of Large-scale Ecosystems"
Arches-Team/EcoLearn’s past year of commit activity - glaciers Public Forked from oargudo/glaciers
Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020
Arches-Team/glaciers’s past year of commit activity - Implicit-Volumetric-Terrains Public Forked from aparis69/Implicit-Volumetric-Terrains
Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.
Arches-Team/Implicit-Volumetric-Terrains’s past year of commit activity
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