- 📡 Researcher: Currently conducting independent research regarding Leveraging Gamification for Antibiotic Awareness, focusing on innovative and efficient design methodologies. Have also previously worked with Dr.Farhan for RTK implementation on an android app.
- 📝 I regularly write articles on https://saaz01.wordpress.com/
- 💡 Interested in Data Communication/Networking, Microchip design and Game design
- 💬 Ask me about Vivado Verilog.
- 📫 How to reach me s.aazaidi2001@gmail.com
- 📄 Know about my experiences on Linkedin!
- ⚡ Fun fact Big fan of anime, games and mangas. Have secondary passion for Philosophy as well
-
FPGA-Based-Rock-Paper-Scissors-Arcade-with-Animated-Doll - Developed on Basys-3, we developed an arcade game where players compete in rock-paper-scissors against a computer. The VGA monitor shows the game status, and the doll mirrors the results with celebratory or sulking animations using servo motors attached to its' arm.
-
Vision Based Pick & Place Workflow of Phantom X Pincher Arm - Investigation into vision-based pick-and-place system using Phantom X Pincher arm and MATLAB.
-
Path-Finding Algorithms Visualization - A simple GUI Project for visualizing pathfinding algorithms like Dijkstra's and A*. Users can interactively create obstacles, set start and target points, and observe the algorithms' exploration and shortest path finding, and develop an instinctive understanding on how both these algorithms work.
-
Platform Gamer - A Game that tried to replicate "Jump King" for self-study, developed using SDL Library on C++