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Major release adding vanilla-compatible player avatars.
- Transparent Minestom-backed player entities
- Vanilla player geometry, skin layers, shaders, and bone pivots
- Automatic idle, walking, looking, and attack animations
- Standard Minestom main-hand and off-hand item APIs
- Held items that remain attached during vanilla and custom animations
- Multiple independent model instances
- Expanded player entity usage documentation
Maven:
net.worldseed.multipart:WorldSeedEntityEngine:13.0.0