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Ready Up v0.1.0-beta.58
Pre-releasePre-release for testing. It is not marked latest: the installer's default and the
platform's update check keep the last stable release. Install it on purpose with
--version v0.1.0-beta.58(this build) or--channel beta(the newest build, pre-releases included).
Changes since v0.1.0-beta.57
- fix(install): sort and comm agree on the order (Ubuntu 26.04's uutils comm failed the update) (#235)
Install
Ready Up runs on Linux dedicated servers (linuxsteamrt64). From the server root (the folder with game/):
curl -fsSL https://raw.githubusercontent.com/Auto-Tournament/ready-up/master/install.sh | bash -s -- --version v0.1.0-beta.58It shows the components (installed -> 0.1.0-beta.58), installs or updates what you tick, patches gameinfo.gi (after Metamod if present) and keeps your config. Add essentials --accept-license=noncommercial to install without questions; run it again to update.
| Download | Contents |
|---|---|
ready-up-essentials-0.1.0-beta.58-linuxsteamrt64.zip |
Bundle: core + essentials + match + fleet + practice + mapvote. No skins. The default. |
ready-up-full-0.1.0-beta.58-linuxsteamrt64.zip |
Bundle: core + essentials + match + fleet + practice + skins + midas + whitelist + deathmatch + addons + community + mapvote + movement + offline gamedata checkers. |
ready-up-core-0.1.0-beta.58-linuxsteamrt64.zip |
core alone: Ready Up core: libserver.so, engine surface, plugin host, status endpoint |
ready-up-essentials-plugin-0.1.0-beta.58-linuxsteamrt64.zip |
essentials alone: Server basics: admins (admins.json), map change / reload / restart, default maps per mode |
ready-up-match-0.1.0-beta.58-linuxsteamrt64.zip |
match alone: Ready-up, scrims, knife round, pauses, practice, match configs, webhooks, demos |
ready-up-fleet-0.1.0-beta.58-linuxsteamrt64.zip |
fleet alone: Link to the Auto Tournament platform (idle until configured) |
ready-up-practice-0.1.0-beta.58-linuxsteamrt64.zip |
practice alone: Practice mode and tools (.prac, .savepos/.loadpos, .spawn, .rethrow, .bot, .scen replays) |
ready-up-skins-0.1.0-beta.58-linuxsteamrt64.zip |
skins alone: Weapon paints, knives, gloves, agents (servers running skin changers risk GSLT bans) |
ready-up-hello-0.1.0-beta.58-linuxsteamrt64.zip |
hello alone: Example plugin (.hello, hello_status); for plugin developers |
ready-up-midas-0.1.0-beta.58-linuxsteamrt64.zip |
midas alone: Fun: weapons picked up by chosen players turn gold (off by default, never under the valve ruleset) |
ready-up-whitelist-0.1.0-beta.58-linuxsteamrt64.zip |
whitelist alone: Only listed players may stay on the server (off until ru whitelist on) |
ready-up-deathmatch-0.1.0-beta.58-linuxsteamrt64.zip |
deathmatch alone: Deathmatch: free for all / team deathmatch with kill + time limits and a leaderboard (off until .ru dm ffa/tdm) |
ready-up-addons-0.1.0-beta.58-linuxsteamrt64.zip |
addons alone: Steam Workshop addons for the server (idle until workshop_addons is set in addons.cfg) |
ready-up-community-0.1.0-beta.58-linuxsteamrt64.zip |
community alone: Community commands: .rank, .top, .speclist and admin .kick (stats counted while no match is loaded) |
ready-up-mapvote-0.1.0-beta.58-linuxsteamrt64.zip |
mapvote alone: Map voting: .rtv, .nominate, an end-of-map vote and .timeleft (off until mapvote.cfg lists maps; never during a match) |
ready-up-movement-0.1.0-beta.58-linuxsteamrt64.zip |
movement alone: Movement: surf / bhop / kz run timer, zones from the map, records (.rs, .pb, .wr, .cp/.tp) |
SHA256SUMS |
checksums of every zip (the installer verifies them) |
Skins (weapon paints, knives, gloves, agents) can get a server's GSLT banned; only install them on purpose.
Manual install: extract a zip into game/csgo, then python3 readyup/tools/patch_gameinfo.py gameinfo.gi (and gameinfo_branchspecific.gi), and restart. CS2 updates rewrite gameinfo.gi: run the installer (or the patcher) again after each one.
Build
Built in the Steam Runtime 3 "sniper" SDK. OpenSSL, libcurl, libstdc++ and libgcc are linked in, so the core and plugins only need glibc 2.31+ on the host. ru version and the platform show this build as 0.1.0-beta.58 (<commit>).
Engine surface verified against CS2 build 25947352 (PatchVersion 1.41.9.1).