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RedBaron_Recomp v0.20 - Public Test
Pre-releaseRedBaron_Recomp v0.20 - Public Test
This update fixes Windows installer toolchain selection behind compilation failures reported in issue #1.
Fixed
- Recent MinGW/LLVM-MinGW Clang installations are no longer mistaken for a compatible compiler. The bundled SDK requires x64 Clang targeting the Microsoft C++ ABI and standard library.
- The standard installer selects a compatible installed/cached toolchain or obtains official Windows LLVM. The offline installer can select its verified bundled LLVM instead of reusing an incompatible compiler.
- Direct CMake builds report an actionable incompatibility error. The check accepts clang++ with GNU-style command-line flags when its ABI is Microsoft-compatible.
- Launcher and package version are now 0.20.
Download and update
- RedBaron_Recomp-v0.20-windows-x64.zip: recommended smaller installer; detects existing tools and downloads missing dependencies.
- RedBaron_Recomp-v0.20-windows-x64-offline.zip: the same port with build tools included. Extract the entire ZIP and keep the Tools folder beside the launcher.
- SHA256SUMS.txt: checksums for both packages.
In the v0.10 launcher, open Update > Check for updates, then download the verified v0.20 package. Extract the ZIP and run the new installer. Install into a new empty folder, using your original game package or extracted game files. A failed build caches its compiler, so do not reuse that failed installation folder. Preserve your existing installation, settings and saves until the new one works.
The launcher's Update tab downloads and verifies installer ZIPs; it does not patch an existing game installation in place. No original game files or DLCs are included.
Scope
This remains a public testing release. Multiplayer, Epic public account access and cloud services retain the limitations documented for v0.10. This installer correction does not claim new gameplay or service-side validation.
Validation for this release
Clean standard and offline installations from the original local STFS package completed all 179 build steps, including an incompatible Clang fixture first on PATH. Offline selected the included verified LLVM; standard reused a compatible cached LLVM. Production cleanup passed for both installations, each installed launcher passed 20 checks, and 13 tool-selection/bootstrap regressions passed. Hardware detection and an isolated offline title-screen launch passed. The published v0.10 launcher was checked for v0.20 metadata compatibility. This does not constitute a full multiplayer/gameplay retest.
After publication, the original v0.10 updater discovered v0.20 through the public GitHub feed, downloaded the complete standard package and verified its SHA-256. Anonymous downloads of both installer variants were also checked.