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v1.0.5

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@Baaugh Baaugh released this 06 Sep 22:10
· 8 commits to main since this release
b17b44f

Version 1.0.4

Added: Champion Ranks ladder only displays champions after playing at least one match with them (unplayed spots stay empty).
Added: In-game HUD dynamic Build Order tracker that updates components and next item goals in real time.
Added: Automatic LP updates for champions after each completed match.
Changed: Updated version numbers to 1.0.4 across HUD, Settings, and Sidebar headers.
Fixed: Adjusted sidebar spacing so "Skin Database" and "3D Model Viewer" text no longer touch the border.
Fixed: Delayed HUD overlay display until player is fully loaded into the live match.

Version 1.0.5

Added: "Launch League" button that opens LeagueClient.exe directly, bypassing the Riot Client storefront.
Added: Test Match Simulator bar with +Win, -Loss, Reset Champ, and Reset All controls next to champion select (dev version only).
Changed: Completely removed test simulation and reset buttons from the tester release build.
Changed: Updated version numbers to 1.0.5 across the entire app and installer manifests.
Fixed: In-game shop now automatically defaults to your active companion build as top priority (sortrank: 0).
Fixed: Custom item sets ("Shyvana Items", "Xin Zhao Items", "Ambessa Items") auto-bind to their champions and no longer appear when playing other champions.
Fixed: Removed duplicate recommended item set files on disk so only one build appears in the shop dropdown.
Fixed: Purged duplicate rune pages in League Client sharing identical names.
Fixed: In-place rune page updates resolve the tester lock error "This page could not be saved".
Fixed: Rune auto-import now strictly isolates to the champion currently selected, preventing unrelated builds from applying.