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slot. for Android v2.2.2
This update brings a native Cart Studio built into slot. for Android, labels from slot.'s own database, cheats and new shaders.
Fixed in 2.2.2
- In game, Frame Blending, LCD Effect and Dither Blending now change that game only. Settings → Systems keeps the default for the whole system.
- Dot Matrix draws even lines, at Integer and at Original Ratio.
- Simpletex shows its paper texture on high-resolution screens such as the Retroid Pocket Classic's.
Fixed in 2.2.1
- Simpletex on the Game Boy Advance no longer has its own colour correction: Color Correction can now be turned on or off with it, as with every other shader.
- Refresh Library's progress keeps the width of its text, top right.
What's New
- Native Cart Studio — Cart Studio is now built directly into slot. for Android. Press X on a cartridge to change its label (Real Label, Logo Only, Search label, or your own picture), shell colour, finish and shape. START → Cart Studio shows every cartridge of a system: L1 / R1 change the system, L2 / R2 jump between letters, Y saves all changes, SELECT changes the cartridge size. It replaces the web Cart Studio.
- Our own label database — Labels now come from slot. for Android's own database, art.slot-android.app, for every system, rom hacks included. ScreenScraper only fills in what it doesn't have yet. Labels now download about five times faster.
- Cheats — RetroArch's cheat database is built in for the Game Boy, Game Boy Color, Game Boy Advance, NES, Super Nintendo and Mega Drive. Open Cheats in the game menu.
- LCD Effect — Matt Akins' Pixel Transparency and Sunlight Shimmer on the Game Boy, Game Boy Color and Game Boy Advance.
- New shaders — Dot Matrix on the Game Boy, Dot Matrix Color on the Game Boy Color. crt-easymode, crt-hyllian, SABR, Super Eagle and xBR-lv2 on the NES, Super Nintendo and Mega Drive.
- Dither Blending — Mega Drive dithering blends as it did on a TV.
- Status Bar — Clock and battery at the top or bottom, Wi-Fi and Bluetooth in one row, apps All, Running or Off, New installs show the clock and battery at the top.
- Screenshot hotkey — Set it in Settings → Controls → Hotkeys. Screenshots go to Pictures/Screenshots. (#86)
- Scan progress — The first library scan shows a progress bar and a count; Refresh Library shows its progress top right. (#102)
- Interface — Settings → General is now Interface. With the Shelf wallpaper, choose which shelf each wallpaper goes to.
- Console slots — The NES, Famicom, Super Nintendo and Mega Drive slots fit their cartridges.
- Original shell colours — NES and Super Nintendo cartridges released in other colours (Tengen, Color Dreams, Camerica, Wisdom Tree, red Doom…) show their real shell colour.
Fixed
- Pokémon: Save and Eject no longer fails after loading a save state made before the first in-game save. (#103)
- An older auto-state no longer resumes over a newer in-game save.
- A clear cartridge's lid no longer lifts with the board drawn on it.
- Simpletex shows its paper texture again.
Installation
Install the APK below over your existing version: your games, saves and settings are kept. On 2.0 and 2.1, slot. also offers this update from START → About. On 1.3, install this APK by hand once.
Credits
An unofficial Android port of slot. by Brandon Kowalski and contributors. Overlays by Watomsk. Pixel Transparency and Sunlight Shimmer by Matt Akins and GDAPT by Sp00kyFox, used with their authors' permission. Cheats from libretro-database (CC BY-SA 4.0). Emulation by mGBA, gpSP, Gambatte, FCEUmm, Nestopia, Snes9x, bsnes, Genesis Plus GX and PicoDrive. Labels from ScreenScraper.
Licensed under GPL-3.0.
slot. for Android v2.2.1
This update brings a native Cart Studio built into slot. for Android, labels from slot.'s own database, cheats and new shaders.
Fixed in 2.2.1
- Simpletex on the Game Boy Advance no longer has its own colour correction: Color Correction can now be turned on or off with it, as with every other shader.
- Refresh Library's progress keeps the width of its text, top right.
What's New
- Native Cart Studio — Cart Studio is now built directly into slot. for Android. Press X on a cartridge to change its label (Real Label, Logo Only, Search label, or your own picture), shell colour, finish and shape. START → Cart Studio shows every cartridge of a system: L1 / R1 change the system, L2 / R2 jump between letters, Y saves all changes. It replaces the web Cart Studio.
- Our own label database — Labels now come from slot. for Android's own database, art.slot-android.app, for every system, rom hacks included. ScreenScraper only fills in what it doesn't have yet. Labels now download about five times faster.
- Cheats — RetroArch's cheat database is built in for the Game Boy, Game Boy Color, Game Boy Advance, NES, Super Nintendo and Mega Drive. Open Cheats in the game menu.
- LCD Effect — Matt Akins' Pixel Transparency and Sunlight Shimmer on the Game Boy, Game Boy Color and Game Boy Advance.
- New shaders — Dot Matrix on the Game Boy. crt-easymode, crt-hyllian, SABR, Super Eagle and xBR-lv2 on the NES, Super Nintendo and Mega Drive.
- Dither Blending — Mega Drive dithering blends as it did on a TV.
- Status Bar — Clock and battery at the top or bottom, Wi-Fi and Bluetooth in one row, apps All, Running or Off, New installs show the clock and battery at the top.
- Screenshot hotkey — Set it in Settings → Controls → Hotkeys. Screenshots go to Pictures/Screenshots. (#86)
- Scan progress — The first library scan shows a progress bar and a count; Refresh Library shows its progress top right. (#102)
- Interface — Settings → General is now Interface. With the Shelf wallpaper, choose which shelf each wallpaper goes to.
- Console slots — The NES, Famicom, Super Nintendo and Mega Drive slots fit their cartridges.
Fixed
- Pokémon: Save and Eject no longer fails after loading a save state made before the first in-game save. (#103)
- An older auto-state no longer resumes over a newer in-game save.
- A clear cartridge's lid no longer lifts with the board drawn on it.
- Simpletex shows its paper texture again.
Installation
Install the APK below over your existing version: your games, saves and settings are kept. On 2.0 and 2.1, slot. also offers this update from START → About. On 1.3, install this APK by hand once.
Credits
An unofficial Android port of slot. by Brandon Kowalski and contributors. Overlays by Watomsk. Pixel Transparency and Sunlight Shimmer by Matt Akins and GDAPT by Sp00kyFox, used with their authors' permission. Cheats from libretro-database (CC BY-SA 4.0). Emulation by mGBA, gpSP, Gambatte, FCEUmm, Nestopia, Snes9x, bsnes, Genesis Plus GX and PicoDrive. Labels from ScreenScraper.
Licensed under GPL-3.0.
slot. for Android v2.2.0
This update brings a native Cart Studio built into slot. for Android, labels from slot.'s own database, cheats and new shaders.
What's New
- Native Cart Studio — Cart Studio is now built directly into slot. for Android. Press X on a cartridge to change its label (Real Label, Logo Only, Search label, or your own picture), shell colour, finish and shape. START → Cart Studio shows every cartridge of a system: L1 / R1 change the system, L2 / R2 jump between letters, Y saves all changes. It replaces the web Cart Studio.
- Our own label database — Labels now come from slot. for Android's own database, art.slot-android.app, for every system, rom hacks included. ScreenScraper only fills in what it doesn't have yet. Labels now download about five times faster.
- Cheats — RetroArch's cheat database is built in for the Game Boy, Game Boy Color, Game Boy Advance, NES, Super Nintendo and Mega Drive. Open Cheats in the game menu.
- LCD Effect — Matt Akins' Pixel Transparency and Sunlight Shimmer on the Game Boy, Game Boy Color and Game Boy Advance.
- New shaders — Dot Matrix on the Game Boy. crt-easymode, crt-hyllian, SABR, Super Eagle and xBR-lv2 on the NES, Super Nintendo and Mega Drive.
- Dither Blending — Mega Drive dithering blends as it did on a TV.
- Status Bar — Clock and battery at the top or bottom, Wi-Fi and Bluetooth in one row, apps All, Running or Off, New installs show the clock and battery at the top.
- Screenshot hotkey — Set it in Settings → Controls → Hotkeys. Screenshots go to Pictures/Screenshots. (#86)
- Scan progress — The first library scan shows a progress bar and a count; Refresh Library shows its progress top right. (#102)
- Interface — Settings → General is now Interface. With the Shelf wallpaper, choose which shelf each wallpaper goes to.
- Console slots — The NES, Famicom, Super Nintendo and Mega Drive slots fit their cartridges.
Fixed
- Pokémon: Save and Eject no longer fails after loading a save state made before the first in-game save. (#103)
- An older auto-state no longer resumes over a newer in-game save.
- A clear cartridge's lid no longer lifts with the board drawn on it.
- Simpletex shows its paper texture again.
Installation
Install the APK below over your existing version: your games, saves and settings are kept. On 2.0 and 2.1, slot. also offers this update from START → About. On 1.3, install this APK by hand once.
Credits
An unofficial Android port of slot. by Brandon Kowalski and contributors. Overlays by Watomsk. Pixel Transparency and Sunlight Shimmer by Matt Akins and GDAPT by Sp00kyFox, used with their authors' permission. Cheats from libretro-database (CC BY-SA 4.0). Emulation by mGBA, gpSP, Gambatte, FCEUmm, Nestopia, Snes9x, bsnes, Genesis Plus GX and PicoDrive. Labels from ScreenScraper.
Licensed under GPL-3.0.
slot. for Android v2.1.1
Warning
Cart Studio — Android System WebView required
Cart Studio requires Android System WebView, which is normally pre-installed on most Android devices.
On some handhelds, such as the KONKR Pocket Block, it may be missing. If Cart Studio shows a blank screen, install or update Android System WebView from the Play Store, then reopen slot.
This update introduces customizable controller mappings and hotkeys, along with online multiplayer. The repository has also been renamed to slot-for-android.
Fixed in 2.1.1
- GB, GBC and GBA labels — Labels download again, and Cart Studio’s Real Label shows them.
- A, Up and Down mapping — They can no longer be cleared in Settings → Controls. If you cleared one in 2.1.0, updating restores it.
- Save folders — Choosing a save or save state folder now copies your saves, states and Polaroids into it. If the folder already has different ones, you choose which to keep; nothing is deleted.
- Custom logo — In Cart Studio, a picture without transparency now fills the whole label.
What's New
- Multiplayer over the Internet (beta) — Next to LAN, play over the Internet (WAN) with a four-digit room code: Host shows the code, Y shares it, your friend types it with the D-pad. No router setup. Every Link mode works except Gambatte's Game Boy link, which stays on LAN for now.
- Settings → Controls — Choose the controller of Port 1 and Port 2 and remap its buttons. With a second controller, two players share one handheld on NES, Super Nintendo and Mega Drive.
- Hotkeys — Change every shortcut, and choose SELECT, L3 or R3 as the Hotkey Button
- Controls per system and per game
- Screen menu — SELECT + Y opens it straight from the game. The game stays in view while you change its shader, color correction, palette and overlay, and L1 / R1 change the screen size.
- Frame Blending — Off, Mix or Ghosting for each system, for games that flicker their sprites to draw shadows or transparency.
Fixed
- Grid draws its lines as the original slot., even at any scale.
- LCD Grid V2 blends its subpixels as in RetroArch.
- AGB-001 and AGS-001 keep even subpixel columns at any scale.
- Settings → Systems pages show their system's name.
- No more "LABELS" flash after ejecting a cartridge.
- Multiplayer keycaps fit 4:3 and narrower screens.
Installation
Install the APK below over your existing version: your games, saves and settings are kept. On 2.0 and 2.1, slot. also offers this update from START → About. On 1.3, install this APK by hand once; updates from START → About work again from there.
Credits
An unofficial Android port of slot. by Brandon Kowalski and contributors. Overlays by Watomsk. Emulation by mGBA, gpSP, Gambatte, FCEUmm, Nestopia, Snes9x, bsnes, Genesis Plus GX and PicoDrive. Labels from ScreenScraper.
Licensed under GPL-3.0.
slot. for Android v2.1.0
This update introduces customizable controller mappings and hotkeys, along with online multiplayer. The repository has also been renamed to slot-for-android.
What's New
- Multiplayer over the Internet (beta) — Next to LAN, play over the Internet (WAN) with a four-digit room code: Host shows the code, Y shares it, your friend types it with the D-pad. No router setup. Every Link mode works except Gambatte's Game Boy link, which stays on LAN for now.
- Settings → Controls — Choose the controller of Port 1 and Port 2 and remap its buttons. With a second controller, two players share one handheld on NES, Super Nintendo and Mega Drive.
- Hotkeys — Change every shortcut, and choose SELECT, L3 or R3 as the Hotkey Button
- Controls per system and per game
- Screen menu — SELECT + Y opens it straight from the game. The game stays in view while you change its shader, color correction, palette and overlay, and L1 / R1 change the screen size.
- Frame Blending — Off, Mix or Ghosting for each system, for games that flicker their sprites to draw shadows or transparency.
Fixed
- Grid draws its lines as the original slot., even at any scale.
- LCD Grid V2 blends its subpixels as in RetroArch.
- AGB-001 and AGS-001 keep even subpixel columns at any scale.
- Settings → Systems pages show their system's name.
- No more "LABELS" flash after ejecting a cartridge.
- Multiplayer keycaps fit 4:3 and narrower screens.
Installation
Install the APK below over your existing version: your games, saves and settings are kept. On 2.0, slot. also offers this update from START → About. On 1.3, install this APK by hand once; updates from START → About work again from there.
Credits
An unofficial Android port of slot. by Brandon Kowalski and contributors. Overlays by Watomsk. Emulation by mGBA, gpSP, Gambatte, FCEUmm, Nestopia, Snes9x, bsnes, Genesis Plus GX and PicoDrive. Labels from ScreenScraper.
Licensed under GPL-3.0.
slot. for Android v2.0.0
slot. for KONKR Pocket Advance becomes slot. for Android. The app is now simply called slot., it adapts to any Android handheld, and the NES, Super Nintendo and Genesis join the Game Boy family.
What's New
- NES, Super Nintendo and Genesis — Their own shelves, console slots and cartridge shells, including the Famicom, Japanese Genesis and EA carts.
- Two cores per home console — FCEUmm or Nestopia, Snes9x or bsnes, Genesis Plus GX or PicoDrive. Press SELECT on a cartridge to choose.
- Automatic labels — NES, Super Nintendo and Genesis carts get their real scanned labels from ScreenScraper, automatically or in Cart Studio.
- RetroAchievements — On NES, Super Nintendo (with Snes9x) and Genesis, online and offline.
- Home console multiplayer — Two-player netplay over local Wi-Fi: player 1 on the Host, player 2 on the Join console.
- CRT shaders — zfast-crt (default), fakelottes, crt-aperture, GDV Trinitron, CRT Geom Deluxe and crt-pi.
- Fits every Android handheld — The interface fits any screen, from square to widescreen, at native resolution.
- Defaults per handheld — Screen size, overlays and frame pacing start with the right settings for each device.
- slot. button — The Retroid Pocket's centre button is the slot. cap. On every handheld, SELECT + X opens the in-game menu and SELECT + START saves and ejects the cartridge.
- New Multiplayer screen — Each console has in its own connector: Link Cable, Wireless Adapter or controller ports.
- Direct Game Boy cable — On mGBA, the two Game Boys are connected directly: trades and battles are faster and more reliable, including on Game Boy Color.
- Automatic resync — If the two consoles drift apart, slot. brings both back to the same moment.
- Share Core Saves on every system — Renamed from Share Saves. Switch a game to its other core and keep your in-game save.
- Pixel AA — Clean pixels at non-integer scales, now lighter on the GPU.
- Simpletex LCD — A new LCD shader for GB, GBC and GBA. LCD3x is now their default.
- Overlays for every system — Watomsk's overlays for GB, GBC, GBA, NES, Super Nintendo and Genesis, fitted to each screen.
- New Game Boy palette — TWB64 028 "Game.com Ver." is the default on mGBA and Gambatte.
- Sharper artwork — Cartridges, slot bars, bezels and button art drawn at up to 3x.
- Slot bars and wallpaper — Dark, Light or Original slot bars, and a Shelf wallpaper that follows the current shelf.
- Real cartridge colours — Classic NES Series and Famicom Mini carts, Donkey Kong Land and European Pokémon Pinball.
- Boktai — The Sun setting gets an AUTO mode that follows the time of day.
- New shortcuts — SELECT + Up / Down changes the screen size, SELECT + Left / Right the Run-Ahead.
- Faster library — The scan skips ES-DE folders of systems slot. doesn't run, and labels are fetched faster.
Fixed
- Save states are shared with RetroArch both ways, and Gambatte states convert between RetroArch core versions.
- More reliable Gambatte Link over Wi-Fi.
- The game menu's Color Correction and GBC Shader rows work again.
- Holding Up / Down to jump letters no longer leaves the shelf blank.
- No more stray tiles when a Game Boy screen turns back on on mGBA.
- On narrow screens, the battery and clock no longer touch the edges.
Installation
Install the APK below over your existing version: your games, saves and settings are kept. On 1.3.4, slot. also offers this update from START → About.
Credits
An unofficial Android port of slot. by Brandon Kowalski and contributors. Overlays by Watomsk. Emulation by mGBA, gpSP, Gambatte, FCEUmm, Nestopia, Snes9x, bsnes, Genesis Plus GX and PicoDrive. Labels from ScreenScraper.
Licensed under GPL-3.0.
slot. for KONKR Pocket Advance v1.3.4
slot. for KONKR Pocket Advance — v1.3.4
A big update: a second core for Game Boy and Game Boy Color, new screen sizes and overlays, sharper visuals at the KONKR's native resolution, and controls that respond like RetroArch.
What's New
- Game Boy and Game Boy Color multiplayer — Multiplayer now works in GB and GBC games, with both mGBA and Gambatte.
- Gambatte core for Game Boy and Game Boy Color — GB and GBC games can now run on Gambatte as well as mGBA. Press SELECT on a cartridge to choose the core for that game. Your saves follow you when you switch cores.
- Default core per system — Settings → Systems now has a page for each system (GBA, GBC, GB) with a Default Core option. You can still override it for any game with SELECT.
- New GB/GBC screen sizes — L1 and R1 switch between Integer, Original Ratio and Stretch.
- Game Boy overlays — Game Boy and Game Boy Pocket overlays for GB games, and a Game Boy Color overlay for GBC games. Made by Watomsk, adapted to the KONKR's 3:2 screen.
- Live GB Palette — The palette changes in real time while you browse them, as in slot. 1.8.1.
- Sharper visuals — Cartridges, labels, icons and menus are now rendered at the KONKR's native 960x640 resolution.
- More responsive controls — The D-pad (hat) is read directly with no buffering, quick taps between two frames are no longer lost, and inputs are polled at a steady point in each frame, as in RetroArch. Audio output latency is lower too.
- Adaptive Link Cable delay — The mGBA Link Cable input delay now adjusts automatically to the connection quality between the two consoles.
- Faster game launch — Games start quickly even after idling on the shelf, and the first scroll after ejecting a game is smooth.
Fixed in 1.3.4
- Stick stuck on a direction (#68) — On handhelds whose analog stick also drives the D-pad, a direction could stay held after letting go of the stick. The stick now releases cleanly.
- Tilt and gyro games (#67) — slot. now passes the handheld's accelerometer and gyroscope to mGBA, as RetroArch does. Yoshi Topsy-Turvy, Koro Koro Puzzle, WarioWare: Twisted! and Kirby Tilt 'n' Tumble are now playable on handhelds with motion sensors.
- Boktai solar sensor (#69) — Boktai 1, 2 and 3 get a Sun setting in the in-game menu (Settings → Emulation), saved per game: each level lights one bar of the gauge (0 to 8 in Boktai 1, 0 to 10 in Boktai 2 and 3). L3 / R3 or SELECT + L2 / R2 change it while playing. On handhelds with a light sensor, SENSOR uses the real light. Sun starts at 0: set it to 0 before the game's solar sensor calibration.
- Sensor games on gpSP — gpSP doesn't emulate cartridge sensors, so these games now always start on mGBA. Kirby Tilt 'n' Tumble starts on mGBA when Gambatte is chosen.
- Game Boy boot screen on Gambatte (#71) — With gb_bios.bin / gbc_bios.bin in your BIOS folder, the Game Boy boot screen now shows on Gambatte, as on mGBA.
- Rumble on Gambatte — Rumble cartridges such as Pokémon Pinball now vibrate on Gambatte too.
- Empty save state — An empty save state file no longer crashes mGBA: the game starts fresh instead.
Fixed in 1.3.3
- Stuck screen after an update — After updating from inside slot., the "App installed" screen no longer gets stuck. The fix applies to updates installed from 1.3.3 onward.
Fixed in 1.3.2
- RetroAchievements on GBA — Some games, such as Super Mario Advance, showed "Core does not expose achievement RAM" at launch when Run-Ahead was on. Achievements now work with Run-Ahead.
- Pokémon Emerald achievements — Games with a large achievement set, such as Pokémon Emerald, showed "Achievement tracking interrupted" right after launch. Tracking now starts cleanly.
- BIOS message at startup — With slot. as the home app, "Couldn't import BIOS files" no longer appears after restarting the console. Your BIOS files were never lost.
- Controls after sleep — Buttons now respond as soon as the console wakes up, with no 2-second delay or grey screen.
Fixed in 1.3.1
- Pokémon save error on exit — On mGBA, Pokémon FireRed, LeafGreen, Ruby, Sapphire and Emerald showed "Couldn't save" when ejecting a game that had not been saved in-game yet. Save and Eject now works, and an existing in-game save is still protected.
Installation
Download the APK below and install it over your existing version. Your games, saves and settings are preserved.
Credits
An unofficial Android port of slot. by Brandon Kowalski and contributors. Game Boy overlays by Watomsk. Gambatte by Sindre Aamås and contributors.
Licensed under GPL-3.0.
slot. for KONKR Pocket Advance v1.3.3
A big update: a second core for Game Boy and Game Boy Color, new screen sizes and overlays, sharper visuals at the KONKR's native resolution, and controls that respond like RetroArch.
What's New
- Game Boy and Game Boy Color multiplayer — Multiplayer now works in GB and GBC games, with both mGBA and Gambatte.
- Gambatte core for Game Boy and Game Boy Color — GB and GBC games can now run on Gambatte as well as mGBA. Press SELECT on a cartridge to choose the core for that game. Your saves follow you when you switch cores.
- Default core per system — Settings → Systems now has a page for each system (GBA, GBC, GB) with a Default Core option. You can still override it for any game with SELECT.
- New GB/GBC screen sizes — L1 and R1 switch between Integer, Original Ratio and Stretch.
- Game Boy overlays — Game Boy and Game Boy Pocket overlays for GB games, and a Game Boy Color overlay for GBC games. Made by Watomsk, adapted to the KONKR's 3:2 screen.
- Live GB Palette — The palette changes in real time while you browse them, as in slot. 1.8.1.
- Sharper visuals — Cartridges, labels, icons and menus are now rendered at the KONKR's native 960x640 resolution.
- More responsive controls — The D-pad (hat) is read directly with no buffering, quick taps between two frames are no longer lost, and inputs are polled at a steady point in each frame, as in RetroArch. Audio output latency is lower too.
- Adaptive Link Cable delay — The mGBA Link Cable input delay now adjusts automatically to the connection quality between the two consoles.
- Faster game launch — Games start quickly even after idling on the shelf, and the first scroll after ejecting a game is smooth.
Fixed in 1.3.3
- Stuck screen after an update — After updating from inside slot., the "App installed" screen no longer gets stuck. The fix applies to updates installed from 1.3.3 onward.
Fixed in 1.3.2
- RetroAchievements on GBA — Some games, such as Super Mario Advance, showed "Core does not expose achievement RAM" at launch when Run-Ahead was on. Achievements now work with Run-Ahead.
- Pokémon Emerald achievements — Games with a large achievement set, such as Pokémon Emerald, showed "Achievement tracking interrupted" right after launch. Tracking now starts cleanly.
- BIOS message at startup — With slot. as the home app, "Couldn't import BIOS files" no longer appears after restarting the console. Your BIOS files were never lost.
- Controls after sleep — Buttons now respond as soon as the console wakes up, with no 2-second delay or grey screen.
Fixed in 1.3.1
- Pokémon save error on exit — On mGBA, Pokémon FireRed, LeafGreen, Ruby, Sapphire and Emerald showed "Couldn't save" when ejecting a game that had not been saved in-game yet. Save and Eject now works, and an existing in-game save is still protected.
Installation
Download the APK below and install it over your existing version. Your games, saves and settings are preserved.
Credits
An unofficial Android port of slot. by Brandon Kowalski and contributors. Game Boy overlays by Watomsk. Gambatte by Sindre Aamås and contributors.
Licensed under GPL-3.0.
slot. for KONKR Pocket Advance v1.3.2
A big update: a second core for Game Boy and Game Boy Color, new screen sizes and overlays, sharper visuals at the KONKR's native resolution, and controls that respond like RetroArch.
What's New
- Gambatte core for Game Boy and Game Boy Color — GB and GBC games can now run on Gambatte as well as mGBA. Press SELECT on a cartridge to choose the core for that game. Your saves follow you when you switch cores.
- Default core per system — Settings → Systems now has a page for each system (GBA, GBC, GB) with a Default Core option. You can still override it for any game with SELECT.
- New GB/GBC screen sizes — L1 and R1 switch between Integer, Original Ratio and Stretch.
- Game Boy overlays — Game Boy and Game Boy Pocket overlays for GB games, and a Game Boy Color overlay for GBC games. Made by Watomsk, adapted to the KONKR's 3:2 screen.
- Live GB Palette — The palette changes in real time while you browse them, as in slot. 1.8.1.
- Sharper visuals — Cartridges, labels, icons and menus are now rendered at the KONKR's native 960x640 resolution.
- More responsive controls — The D-pad (hat) is read directly with no buffering, quick taps between two frames are no longer lost, and inputs are polled at a steady point in each frame, as in RetroArch. Audio output latency is lower too.
- Adaptive Link Cable delay — The mGBA Link Cable input delay now adjusts automatically to the connection quality between the two consoles.
- Faster game launch — Games start quickly even after idling on the shelf, and the first scroll after ejecting a game is smooth.
Fixed in 1.3.2
- RetroAchievements on GBA — Some games, such as Super Mario Advance, showed "Core does not expose achievement RAM" at launch when Run-Ahead was on. Achievements now work with Run-Ahead.
- Pokémon Emerald achievements — Games with a large achievement set, such as Pokémon Emerald, showed "Achievement tracking interrupted" right after launch. Tracking now starts cleanly.
- BIOS message at startup — With slot. as the home app, "Couldn't import BIOS files" no longer appears after restarting the console. Your BIOS files were never lost.
- Controls after sleep — Buttons now respond as soon as the console wakes up, with no 2-second delay or grey screen.
Fixed in 1.3.1
- Pokémon save error on exit — On mGBA, Pokémon FireRed, LeafGreen, Ruby, Sapphire and Emerald showed "Couldn't save" when ejecting a game that had not been saved in-game yet. Save and Eject now works, and an existing in-game save is still protected.
Installation
Download the APK below and install it over your existing version. Your games, saves and settings are preserved.
Credits
An unofficial Android port of slot. by Brandon Kowalski and contributors. Game Boy overlays by Watomsk. Gambatte by Sindre Aamås and contributors.
Licensed under GPL-3.0.
slot. for KONKR Pocket Advance v1.3.1
A big update: a second core for Game Boy and Game Boy Color, new screen sizes and overlays, sharper visuals at the KONKR's native resolution, and controls that respond like RetroArch.
What's New
- Gambatte core for Game Boy and Game Boy Color — GB and GBC games can now run on Gambatte as well as mGBA. Press SELECT on a cartridge to choose the core for that game: the cartridge opens on its pak board and you pick the chip, just like mGBA/gpSP on GBA. Your saves follow you when you switch cores.
- Default core per system — Settings → Systems now has a page for each system (GBA, GBC, GB) with a Default Core option. You can still override it for any game with SELECT.
- New GB/GBC screen sizes — L1 and R1 switch between Integer, Original Ratio and Stretch.
- Game Boy overlays — Game Boy and Game Boy Pocket overlays for GB games, and a Game Boy Color overlay for GBC games. Made by Watomsk, adapted to the KONKR's 3:2 screen.
- Live GB Palette — The palette changes in real time while you browse them, as in slot. 1.8.1.
- Sharper visuals — Cartridges, labels, icons and menus are now rendered at the KONKR's native 960x640 resolution.
- More responsive controls — The D-pad (hat) is read directly with no buffering, quick taps between two frames are no longer lost, and inputs are polled at a steady point in each frame, as in RetroArch. Audio output latency is lower too.
- Adaptive Link Cable delay — The mGBA Link Cable input delay now adjusts automatically to the connection quality between the two consoles.
- Faster game launch — Games start quickly even after idling on the shelf, and the first scroll after ejecting a game is smooth.
Fixed in 1.3.1
- Pokémon save error on exit — On mGBA, Pokémon FireRed, LeafGreen, Ruby, Sapphire and Emerald showed "Couldn't save" when ejecting a game that had not been saved in-game yet. Save and Eject now works, and an existing in-game save is still protected.
Installation
Download the APK below and install it over your existing version. Your games, saves and settings are preserved.
Credits
An unofficial Android port of slot. by Brandon Kowalski and contributors. Game Boy overlays by Watomsk. Gambatte by Sindre Aamås and contributors.
Licensed under GPL-3.0.