Skip to content

Settings

Baggio94 edited this page Nov 15, 2026 · 2 revisions

Settings

Press START on the shelf to open the main menu:

Move with ↑ / ↓, change a value with ← / →, open a row with A, go back with B.

The defaults below are those of a new installation. When you update from an older version, slot. keeps the values you had.

Library

Row What it does
Choose ROM Folder Your parent ROM folder, not a system's folder. See Getting Started.
RomM Server Download games from your own RomM server. See RomM.
Choose BIOS Folder A folder with gba_bios.bin, gbc_bios.bin or gb_bios.bin. Optional.
Choose Save Folder Where in-game saves are written.
Choose Save State Folder Where save states are written.
Share Core Saves ON / OFF (default OFF). When on, a game keeps the same in-game save when you switch it to its other core. See Cores & Saves.
Refresh Library Scans the ROM folder again, after you add or remove games outside slot.

Settings menu

START → Settings has six pages: Interface, Systems, Gameplay, Emulation, Controls and, on the RG Rotate, Handheld.

Interface

Setting Values Default What it does
Theme Dark, OLED, Light, Original Dark The colours of the menus and shelves. OLED is true black. Original shows each console's slot in that console's own colours.
Wallpaper Opens the Wallpaper page (below).
Recents ON, OFF OFF Adds the Recents shelf, with the games you played last.
Game Titles ON, OFF OFF Shows the game's name under the cartridge.
Status Bar Opens the Status Bar page (below).

Wallpaper

Setting Values Default What it does
Shelf General, then each shelf with games General The shelf whose wallpaper you set. General is used by every shelf without its own.
Wallpaper None, Random (General only), Default, Default Blur, and your imported images None The picture behind the shelf. None shows the theme's colour. On a shelf, General uses the General wallpaper.
Wallpaper Tint Off, Low, Medium, High Off Darkens your own wallpaper so the cartridges stand out.
Import Wallpaper Pick an image on your handheld for the shelf shown.
Delete Wallpaper Removes the imported image shown.

Status Bar

The clock, battery and status icons shown on the shelf.

Setting Values Default What it does
Clock & Battery TOP, BOTTOM TOP Where the clock and battery are shown.
Icons TOP, BOTTOM TOP Where the Wi-Fi, Bluetooth and app icons are shown.
Wi-Fi & Bluetooth OFF, WI-FI, BLUETOOTH, BOTH OFF Which connection icons are shown.
Apps OFF, ALL, RUNNING OFF Icons for SleepManager, BasicSync and Syncthing when they are installed. ALL shows stopped apps dimmed, RUNNING shows only the running ones.
Time Format 12 HR, 24 HR 24 HR Clock format.

Systems

One page per system: Game Boy Advance, Game Boy Color, Game Boy, NES, Super Nintendo, Mega Drive. These are the defaults for every game of the system. A game can have its own values, set from its Game Menu.

Some rows only appear when they can change something on your screen. For example, the Game Boy Advance has no Screen Size or Bezel row on the KONKR Pocket Advance, because the GBA picture already fills its screen.

Setting Systems What it does
Default Core All The core new games of this system use. See Cores & Saves.
Screen Size All, when the screen shape differs from the system's Integer, Original Ratio or Stretch. Default: Original Ratio (Integer for NES and Super Nintendo on screens narrower than 4:3).
GBA Shader, GBC Shader, GB Shader, Shader All The shader drawn over the picture. Default: LCD3x on the Game Boys, zfast-crt on the home consoles.
Color Correction GBA, GBC ON / OFF (default OFF). Adjusts the colours to look like the original screen.
GB Palette Game Boy ON / OFF (default ON). Colours Game Boy games with a palette. SELECT + L2 / R2 change the palette in game.
Bezel All, when there is room beside the picture An overlay around the picture: the slot. bezel or one of Watomsk's designs.
LCD Effect GBA, GBC, GB Off, Pixel Transparency, Sunlight Shimmer (default Off).
Dither Blending Mega Drive ON / OFF (default OFF).
Frame Blending All Off, Mix, Ghosting (default Off).
Controls All The system's button layout. See Controls & Hotkeys.

Every value is explained in Screen, Shaders & Effects.

Gameplay

These values apply to every game. A game can have its own, set from its Game Menu.

Setting Values Default What it does
Fast Forward OFF, 2×, 3×, 4×, 6×, MAX 3× Speed while R2 is held. MAX runs as fast as the handheld can. OFF disables fast-forward.
Fast Forward Sound ON, OFF ON Plays the sound during fast-forward.
Rewind OFF, 1×, 2×, 3×, 5× 3× Speed while L2 is held. OFF disables rewind.
Rumble ON, OFF ON Vibration in games that support it.
Auto Save on Eject ON, OFF ON Writes a save state when you eject, and resumes from it the next time you insert the cartridge. Your in-game save is written either way.

Emulation

These values apply to every game. A game can have its own, set from its Game Menu.

Setting Values Default What it does
Show Stats ON, OFF OFF Shows a line with the frame rate while playing.
Frame Pacing NATIVE, RESPONSIVE NATIVE on the KONKR, RESPONSIVE on other handhelds How slot. times each frame. NATIVE is the smoothest. RESPONSIVE follows the screen refresh directly, with slightly less input lag, and keeps up better with heavy shaders on less powerful GPUs.
Run-Ahead OFF, 1 FRAME, 2 FRAMES OFF Runs the game ahead to cut input lag by one or two frames. Uses more CPU. SELECT + Left / Right change it in game.

In a game's Emulation page, Boktai games add Sun and motion games add Sensitivity. See Special Games.

Controls

Port 1, Port 2, Hotkeys and Reset to Default. See Controls & Hotkeys.

About

Shows the installed version and checks for updates.

Row What it does
Check for Updates Looks for a newer version. When one is found, the row becomes Install Update: slot. downloads it and Android asks you to confirm the installation.
Automatic Checks ON / OFF (default ON). Checks for updates on its own when the handheld is online.

Clone this wiki locally