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Releases: BarackOBusiness/WKWideAngleCamera
Release list
Wide Angle Camera v3.4.2
Fixes the remains not chasing you
Wide Angle Camera v3.4.1
Fixes hand scaling above 140 fov
Wide Angle Camera v3.4.0
Release for compatibility with The Shortcut and Accessibility Update.
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera
Wide Angle Camera v3.3.1
Fixes the bounding function of the equirectangular projection
Wide Angle Camera v3.3.0
Adds the Mercator and Equirectangular projections as well as support for realtime configuration of some parameters.
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera
Wide Angle Camera v3.2.0
Fixes color blending and hand flickering issue introduced with hand synchronization. Also adds a z configuration parameter for panini projection
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera
Extra note: this version is the same as thunderstore version 3.2.1, but mistakenly there was a README mismatch in the submitted package
Wide Angle Camera v3.1.0
Wide Angle Camera now uses vertical FOV instead of horizontal FOV, for HOR+ scaling. Additionally the field of view slider is now bounded to a new range which is set automatically per projection you have configured, this can be disabled in the configuration.
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera
Wide Angle Camera v3.0.0
Wide Angle Camera now positions the hands properly on screen when grabbing something in the world. Additionally 2 more projections have been added; the azimuthal equidistant projection, and the azimuthal equal-area (or equisolid angle) projection, showcases for these have not yet been added to the gallery.
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera
Wide Angle Camera v2.0.3
Wide Angle Camera now respects the option "Disable sprint FOV change".
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera
Wide Angle Camera v2.0.2
Rebuilt plugin on updated game libs to fix black screen issue on anniversary update.
Fixes console FOV not matching vanilla console FOV due to naive aspect ratio multiplication.
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera