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Releases: BarackOBusiness/WKWideAngleCamera

Wide Angle Camera v3.4.2

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@BarackOBusiness BarackOBusiness released this 07 Oct 05:01

Fixes the remains not chasing you

Wide Angle Camera v3.4.1

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@BarackOBusiness BarackOBusiness released this 28 Sep 01:56

Fixes hand scaling above 140 fov

Wide Angle Camera v3.4.0

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@BarackOBusiness BarackOBusiness released this 24 Sep 18:14

Release for compatibility with The Shortcut and Accessibility Update.
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera

Wide Angle Camera v3.3.1

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@BarackOBusiness BarackOBusiness released this 15 Sep 06:13

Fixes the bounding function of the equirectangular projection

Wide Angle Camera v3.3.0

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@BarackOBusiness BarackOBusiness released this 15 Sep 05:00

Adds the Mercator and Equirectangular projections as well as support for realtime configuration of some parameters.
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera

Wide Angle Camera v3.2.0

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@BarackOBusiness BarackOBusiness released this 07 Jul 02:53

Fixes color blending and hand flickering issue introduced with hand synchronization. Also adds a z configuration parameter for panini projection
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera

Extra note: this version is the same as thunderstore version 3.2.1, but mistakenly there was a README mismatch in the submitted package

Wide Angle Camera v3.1.0

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@BarackOBusiness BarackOBusiness released this 25 Jun 21:07

Wide Angle Camera now uses vertical FOV instead of horizontal FOV, for HOR+ scaling. Additionally the field of view slider is now bounded to a new range which is set automatically per projection you have configured, this can be disabled in the configuration.
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera

Wide Angle Camera v3.0.0

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@BarackOBusiness BarackOBusiness released this 04 Jun 05:45

Wide Angle Camera now positions the hands properly on screen when grabbing something in the world. Additionally 2 more projections have been added; the azimuthal equidistant projection, and the azimuthal equal-area (or equisolid angle) projection, showcases for these have not yet been added to the gallery.
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera

Wide Angle Camera v2.0.3

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@BarackOBusiness BarackOBusiness released this 28 May 21:28

Wide Angle Camera now respects the option "Disable sprint FOV change".
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera

Wide Angle Camera v2.0.2

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@BarackOBusiness BarackOBusiness released this 28 Apr 07:38

Rebuilt plugin on updated game libs to fix black screen issue on anniversary update.
Fixes console FOV not matching vanilla console FOV due to naive aspect ratio multiplication.
Attached artifacts here are for manual installation, and thus have thunderstore metadata removed, for use in mod managers, see https://thunderstore.io/c/white-knuckle/p/BusinessInc/Wide_Angle_Camera