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bugSomething isn't workingSomething isn't working
Description
I have the following tree:
<BehaviorTree ID="MainTree">
<Sequence>
<Teleop _skipIf="1"/>
</Sequence>
</BehaviorTree>
The node Teleop
has type CoroActionNode, and is executed regardless of whether _skipIf
is set to 0 or 1.
However, if I specify the same pre condition for Sequence, it works, and Teleop
node is not executed.
<BehaviorTree ID="MainTree">
<Sequence _skipIf="1">
<Teleop/>
</Sequence>
</BehaviorTree>
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bugSomething isn't workingSomething isn't working