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Added multi-pass cel-shaded silhouette outlines to hero character sprites (src/combat/brawler.gd) for sharp cartoon contrast.
Added star lens flare bursts to muzzle flashes, volumetric plasma coronas, textured smoke puffs (smoke_04.png), and spark lens flares (spark_05.png, light_01.png).
Added 36 volumetric smoke puff particles along the Showdown safe zone perimeter with billow motion and dynamic hazard tinting.
Upgraded floating damage popups (src/combat/floating_damage_label.gd) with 4-pass comic black outline shadows and star lens flares on critical strikes.
End-of-Match Victory Splash & Locomotion Juice
Added full-screen Victory and Defeat end-of-match modal splash (src/ui/match_hud.gd) featuring frosted glass backdrop, Star Player MVP banner, 3-tier reward progression cards (+8 Trophies, +60 Credits, +140 Mastery XP), and interactive replay controls.
Added dynamic athletic sprint tilt and low-health pulsating danger warning halos (src/combat/brawler.gd) when hero vitality drops below 30%.
Upgraded Power Cube crates with 3D alloy textures and glowing emerald cores; 2.5D faceted isometric crystal pickups with hover bobbing.