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Fix view offset calculation.
Add DxLibSpineViewerC-4.1, a C version of DxLibSpineViewer-4.1.
This version avoids using Spine's built-in scaling which C++ version relies on.
The background is that built-in method cannot withstand scaling down at some point, and ends in distortion. The C version realises scaling by multipling factor to vertices, and does not cause distortion where C++ version does.