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v0.4.2
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Runtime changes
Improve efficiency of polygon rendering in drawable class.
Pass Spine's indices directly to DxLib's API because both sides use unsigned short indices.
For Spine 2.1, copying is inevitable because Spine uses int indices.
Resize vertice explicitly instead of clear() and push_back().
Viewer changes
Be able to load Cocos import file.
The file of interest is a kind of json:
which contains atlas at [5][0][2], and skeleton at [5][0][4].
or that which contains atlas at [5][0][2] and at the same time requires binary format skeleton separately.
This may serve as an exmaple to load Spine from memory.
Example to load Cocos import file
Cocos.Import.mp4
Others
Configure compile options for DxLib to reduce binary file size.
The built result no longer supports DirectX 9 backend .
Note on compiling DxLib for VC
Download Visual Studio project to compile DxLib from links below.
Replace source files of DxUseCLib with those of DxLibMake3_24f or, if necessary, those of the latest which can be obtained from the link below.
Modify options in DxCompileConfig.h in project for DxUseCLib as desired.
Add compile command line /d1trimfile:"$(SolutionDir)\" to all the projects.
Remove Debug Information Format compiler options from release build.
For debug build, change option to /Z7 /Od.
Build DxUseCLib.
Copy the modified DxCompileConfig.h to DxLibMake3_24f project.
Build DxLibMake3_24f.
Move the built static libraries and DxCompileConfig.h to your project.
Rebuild the project.
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