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NX Library 0.1.2

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@Bium23 Bium23 released this 03 Nov 15:43
· 50 commits to main since this release

A small usability update, with a verified upstream engine upgrade.

Library and controls

  • Discover existing nxnative apps inside subfolders of Game apps. One Scan game apps action handles discovery and refresh; skipped folders are explained in Settings without repeated launch popups.
  • In fullscreen, the pointer hides after three seconds without movement and returns when you move the mouse. Keyboard and controller navigation keep it hidden.
  • Native menus preserve the selected game and open Details and Options through the normal navigation flow.
  • Choose Start in fullscreen in Settings → Start-up for the next app launch.

Updates

  • NX Library → Check for Updates… opens the same dialog as Settings → About, with scrollable release notes, a clear up-to-date result and retryable errors.

Engine

  • Updated nxnative to b64a5ff0, including audio-start and memory-alignment fixes, renderer/shader corrections, updated profiles and shader-build improvements.
  • Cache cleanup now shows its activity without an unreliable ETA. New key diagnostics distinguish outdated keys from a missing package ticket.
  • Xcode 27.2 and certified Metal 32023.922 remain the build requirements.

Updating the launcher keeps your library and preferences. Existing game apps remain playable and are not rebuilt automatically; rebuild a game to apply the new engine to it. Setup can prepare the newly required engine checkout.

Use the DMG for a first installation. Installed release copies can update from Settings → About → Check now; automatic checks run at most once every 24 hours.