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v4.6.7 Forever RC7

v4.6.7 Forever RC7 Pre-release
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@Bl4ut0 Bl4ut0 released this 25 Sep 07:56

RC7 is a cumulative test candidate for WoW Forever 1.60.1, built from NoSelph's packaged v4.6.7 addon and libraries.

This candidate restores SUF's Battleground opponent frame category, four flag-carrier frames, and options. Forever's Battleground flag carriers use arenaN unit tokens. SUF's Arena-match frames remain disabled because the separate arena-match behavior has not been verified.

Retail code paths and saved Retail settings remain intact. RC1 through RC6 compatibility changes are included.

Validation:

  • Parsed all 50 tracked addon Lua files.
  • Packaged both addon folders with their bundled libraries.
  • Verified all 173 files installed in the Forever AddOns directory match this archive.
  • Live Battleground updates and possible overlap with Blizzard's flag-carrier UI still need an in-game check. Party/raid transitions, raid pets, boss sizing, secure clicks, combat roster changes, and profile imports also need testing.

SHA256: 6d6adbf549239e41816b8b0e9248088e0f9a4cf18710b84365bdc6173347a943

Install the attached ZIP; GitHub's generated source ZIP does not include the bundled libraries. Report Forever-specific bugs in this fork's GitHub issue tracker.

v4.6.7 Forever RC6

v4.6.7 Forever RC6 Pre-release
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@Bl4ut0 Bl4ut0 released this 23 Sep 20:27

RC6 is a Forever 1.60.1 test candidate built from NoSelph's library-complete v4.6.7 package.

RC6 is a full cumulative package: it includes the RC1 and RC2 releases plus the RC3, RC4, and RC5 development fixes. Install RC6 alone; earlier candidates are not required. RC3 and RC4 did not have separate GitHub release pages.

Fixes the RestrictedExecution.lua:79 error reached through RegisterStateDriver in the party header. The Forever client cannot compile addon secure snippets because its restricted executor has no loadstring_untainted.

  • Party and raid headers use Blizzard's direct visibility drivers instead of SUF's custom restricted state monitors.
  • Stock group headers create party, raid, and raid-pet buttons; SUF initializes them through normal callbacks after creation. Split raid headers follow the same path.
  • Boss buttons use Blizzard's direct unit-existence watch. Header sizing updates outside combat and after combat ends.
  • Forever skips the custom group-child click-cast registration snippet; group buttons use the normal ClickCastFrames path. Retail code and saved settings remain intact.
  • Retains the RC5 gates for Retail-only units, vehicle behavior, indicators, and class resources.

Validation: parsed all 40 addon Lua files, checked the patch with git diff --check, verified both addons and their libraries in the ZIP, and confirmed all 173 installed files match this package. In-game validation is pending for group formation, raid layout changes, raid pets, bosses, clicks, and combat transitions.

SHA256: 9f40dfa6044d02cf6cb451f9db6644ec7d0c9d5e3f66b48a1cc42c4e7e633086

Install the attached ZIP, which contains ShadowedUnitFrames and ShadowedUF_Options. The GitHub-generated source ZIP lacks bundled libraries.

Report bugs

Use the Forever bug-report template in this fork's GitHub Issues. Include the RC version, Forever build/interface number, full Lua error and stack, reproduction steps, affected unit frame, and other enabled addons. The fork README lists current feature gates and test areas.

v4.6.7-Forever-RC5

v4.6.7-Forever-RC5 Pre-release
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@Bl4ut0 Bl4ut0 released this 23 Sep 18:47

RC5 is a Forever 1.60.1 test candidate built from NoSelph's library-complete v4.6.7 package.

  • Gates Retail arena and battleground-opponent frames, vehicle handling, class resource bars, phase/pet-battle/arena indicators, and empowered-cast events on Forever. Retail paths and saved settings remain intact.
  • Uses Classic combo-point and master-loot APIs, and avoids eager Retail range spell lookups.
  • Hides unsupported options and keeps imported Retail profiles from reactivating disabled units. Anchors to disabled units fall back to the screen without changing saved positions.
  • Keeps the RC3 pet-battle secure-driver and absent Blizzard-frame fixes and the RC4 specialization guard.

Validation: parsed all 40 addon Lua files; verified the ZIP contains both addons, bundled libraries, and every changed source file; installed the ZIP into the Forever client and verified the installed files match. In-game party/raid secure group-header behavior still needs testing. Restricted threat coloring may remain unavailable when the threat value is secret.

Install the attached ZIP, which contains ShadowedUnitFrames and ShadowedUF_Options. The GitHub-generated source ZIP lacks bundled libraries.

v4.6.7-Forever-RC2

v4.6.7-Forever-RC2 Pre-release
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@Bl4ut0 Bl4ut0 released this 22 Sep 22:25

WoW Forever startup fix for Shadowed Unit Frames v4.6.7.

RC1 stopped during addon loading because the Forever interface detection passed multiple GetBuildInfo() return values to tonumber. This also caused the reported RegisterModule errors in units.lua and movers.lua: the core file had never reached its RegisterModule definition. RC2 captures only the fourth return value before conversion.

Download v4.6.7-Forever-RC2.zip and extract both addon directories into the Forever client's Interface/AddOns folder. This archive includes the bundled libraries. The GitHub-generated source archive does not.

RC2 has been installed and file-verified on a Forever 1.60.1 client. In-game loading and functionality require another test pass; please report the next exact Lua error if one appears.

v4.6.7-Forever-RC1

v4.6.7-Forever-RC1 Pre-release
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@Bl4ut0 Bl4ut0 released this 22 Sep 22:05

Initial WoW Forever 1.60.1 candidate based on NoSelph's v4.6.7 Midnight release.

This build targets Forever interface 16001. It adds Forever detection, Classic spell candidates for range and dispel displays, and guards for restricted threat values. Retail behavior is retained.

Download and extract v4.6.7-Forever-RC1.zip into the Forever client's Interface/AddOns directory. The archive contains both ShadowedUnitFrames and ShadowedUF_Options with bundled libraries. Do not use GitHub's automatic source archive for installation.

This is a test candidate. Player, target, party, raid, aura, cast, configuration, and combat behavior still need in-game validation. Please report Lua errors with the exact text and what was visible when they occurred.