This is a fairly simple arcade-style space shooter in the style of the early '80's but with original game play (specifically ai mechanics) and assets. The game binaries are available at: https://jaredbgreat.itch.io/ship-swarm-shoot-up
It is an original and straight-forward game, and is complete at this time. It is based on my own simple arcade framework, KnightFerret Engine 0 (zero), found here: https://github.com/BlackJar72/KnightFerretEngine-0
I am now releasing the source under the GNU General Public License version 3.0: https://www.gnu.org/licenses/gpl-3.0-standalone.html
I reserve the right to make any commercial (i.e., non-open source) derivatives for myself as the copyright holder. Copyright (C) Jared Blackburn, 2017.