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v1.1.0
v1.1.0 - Optimized UI rendering, reduced FPS drops, critical bug fixes
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AllowUnsafeBlocks set to false
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Added delayed initialization checks to reduce startup lag
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Added frame rate optimization for UI rendering
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Reduced "westville" object checks from every frame to once per second
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Replaced List with HashSet for 10x faster item tracking
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Cached white texture for line drawing
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Fixed null reference exceptions during scene transitions
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Prevented duplicate item registrations
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Addressed UI initialization timing issues
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Switched to explicit System.Collections.Generic namespace
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Improved error handling for item updates
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Optimized Harmony patch registration
Thanks to Prowiler for helping me fix the FPS drop issue!