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Known Issues
Blizz127 edited this page Oct 7, 2026
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For the published alpha.5 preview:
- Full game incomplete. Later puzzles and the 1,000-point ending are not verified. A checkpoint catalogue is not proof of end-to-end completion.
- VM-assisted execution. Most guest game code still runs in the interpreter. Native hooks include partial paths; byte-matching does not establish a complete native rewrite.
- Local checkpoint verification required. Reference testing covers 8 warps and 7 finish steps; newer builder entries must pass your own sweep. Save-based route boundaries are warp-only and are skipped by Finish Current Step/Area.
- No cheats or quick save/load. Dev-menu warps use the game’s Restore dialog and locally generated saves.
- Linux x86_64 only in public packages. System SDL2 and glibc 2.34+ required. Physical controller/handheld testing is not established by virtual-controller gates.
Known divergences separately tracks incomplete DOS services, unvisited paths and unverified whole-game graphics, audio and timing comparisons. Optional General MIDI does not reproduce MT-32 SysEx patch maps. These are development limits, not fixes claimed to have shipped.
Sources checked 2026-10-07: README.md, docs/KNOWN_DIVERGENCES.md, docs/DEV_MENU.md, published v0.1.0-alpha.5 notes.