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A (modern) Tetris clone written in C++ and SDL2.0

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Cetris

A (modern) Tetris clone written in C++ and SDL2.0 (Download Here)

NOTE

This is by no means an optimized game, and since it's my first C++ program, I probably have unintentionally broken several conventions and best practices. This was purely meant as a fun coding challenge for me, and I'm just sharing it.

You'll also notice that the control scheme doesn't use the arrow keys for movement, but WASD. It's just what I'm comfortable with, since it very much resembles how you'd play on a controller.

Main Features

Features NOT Implemented

  • Music
  • T-Spin detection (T-Spins are very doable, but there's no reward)
  • Garbage
  • Levels
  • Everything else

Controls

  • Left: A
  • Down: S
  • Right: D
  • Hard Drop: W
  • Hold: Q
  • Rotate Left: Down Arrow
  • Rotate Right: Right Arrow

Happy misdropping! :)

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A (modern) Tetris clone written in C++ and SDL2.0

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