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Releases: BlueCoderLXH/GlobalEventSystemForUE
Releases · BlueCoderLXH/GlobalEventSystemForUE
Release list
v1.2.1
Added
Separate GESHandler between Server and Client to support debugging in edtor with PlayAsClient mode
Changed
GESEditormodule should beUncookedOnly- Separate code from runtime to editor
Fixed
GESTest Mapcann't loadBP_GESTestin the meanwhile opening the editor- Package error for
FGES::InitandFGES::Shutdownis called whenIsRunningCommandlet
v1.2.0 for UE5.3
Changed
- Update
Unluato 2.3.6 to support UE5.3 - Recover test assets for UE5.3
v1.1.0 for UE4.26
First Release
- A newly global event system based on UE4.26, supports C++/Lua/Blueprint
- See more:GES for UE