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Release V1.3
Very cool model ripping
New in this release
- Fixed the code that prevented some track exports from working
- 'n' arg can be added to skip the mesh merging - non merged exports being re imported will result in a file 1:1 with the original game file (by next update though lol importing isnt done rn)
Features
- Extracts models/rigs to .dae when a .bin archive is dropped onto it
- Maya .dae imports skip normals on skinned meshes, this tool will generate a .txt that you paste into Maya script editor after import to fix this
- WIP hope to get animation extracts soon too
Enjoy (⌐■_■)