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1.1

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@BrewSparrow BrewSparrow released this 10 Nov 14:25
· 5 commits to main since this release

Compatible with Windows 10/11

Release 1.1

This is a build-from-your-own-dump release. No game code or data is included. The included build_from_dump.bat verifies your legally dumped game files, recompiles the game code, and builds the Windows version automatically.

Installation

  1. Install Visual Studio 2022 Build Tools with Desktop development with C++, LLVM/Clang, CMake, and Git.
  2. Download and extract Ao2TDC-win64.zip to a short path such as C:\AO2DC-Recomp.
  3. Copy your complete extracted game disc into the assets\ folder.
  4. Run build_from_dump.bat.
  5. Launch:

out\build\win-amd64-release\ArmyOfTwoTDC X360 Recomp.exe

The first build can take 30–90 minutes and requires approximately 16 GB of available RAM and 15 GB of disk space.

Features and changes

  • Experimental 60 FPS mode enabled by default.
  • Updated GPU, audio, input, settings-window, memory-ordering, and floating-point fixes.
  • Press F4 to open settings.
  • Press F7 to view achievement progress.

Supported dump

Xbox 360 retail disc:

  • Title ID: 454109AB
  • Media ID: 60F8EF51
  • Version: 0.0.0.11
  • No title update

Only matching dumps are supported. Your original files are verified and read but never modified.

Known issues

  • Occasional loud or distorted audio bursts are still being investigated.
  • 60 FPS is experimental. Switch ao2dc_frame_rate to 30 in settings/hardware.toml if you experience game-speed or physics problems.
  • The first launch may temporarily show Not Responding while shaders are prepared.

Full build instructions and troubleshooting: [BUILDING.md](https://github.com/BrewSparrow/AO2DC-Recomp/blob/main/BUILDING.md)

Use the build kit below or clone the repository with git clone --recursive. GitHub’s automatic source-code ZIPs do not include the required SDK.