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1.1
Compatible with Windows 10/11
Release 1.1
This is a build-from-your-own-dump release. No game code or data is included. The included build_from_dump.bat verifies your legally dumped game files, recompiles the game code, and builds the Windows version automatically.
Installation
- Install Visual Studio 2022 Build Tools with Desktop development with C++, LLVM/Clang, CMake, and Git.
- Download and extract
Ao2TDC-win64.zipto a short path such asC:\AO2DC-Recomp. - Copy your complete extracted game disc into the
assets\folder. - Run
build_from_dump.bat. - Launch:
out\build\win-amd64-release\ArmyOfTwoTDC X360 Recomp.exe
The first build can take 30–90 minutes and requires approximately 16 GB of available RAM and 15 GB of disk space.
Features and changes
- Experimental 60 FPS mode enabled by default.
- Updated GPU, audio, input, settings-window, memory-ordering, and floating-point fixes.
- Press F4 to open settings.
- Press F7 to view achievement progress.
Supported dump
Xbox 360 retail disc:
- Title ID:
454109AB - Media ID:
60F8EF51 - Version:
0.0.0.11 - No title update
Only matching dumps are supported. Your original files are verified and read but never modified.
Known issues
- Occasional loud or distorted audio bursts are still being investigated.
- 60 FPS is experimental. Switch
ao2dc_frame_rateto30insettings/hardware.tomlif you experience game-speed or physics problems. - The first launch may temporarily show Not Responding while shaders are prepared.
Full build instructions and troubleshooting: [BUILDING.md](https://github.com/BrewSparrow/AO2DC-Recomp/blob/main/BUILDING.md)
Use the build kit below or clone the repository with git clone --recursive. GitHub’s automatic source-code ZIPs do not include the required SDK.