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Releases: CBOC-Vita-Lab/galaxy-vita

Super Mario Galaxy 1.0

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@CBOC-Vita CBOC-Vita released this 24 Oct 22:47

Super Mario Galaxy, running natively on the PS Vita. No emulator, no streaming: the game's own code rebuilt for the Vita's processor and GPU.

Touch controls, built for the Vita

  • Rear touch Star Bit aiming: slide a finger on the back pad and the pointer glides like a laptop trackpad, with your thumbs still on the sticks. Resting fingers are ignored. Turn it on in the pause menu with Triangle.
  • The front screen is your Wii pointer: touch and Star Bits fly to you, tap to talk or choose, hold still to grab Pull Stars.
  • Tilt to steer the Star Ball and the Manta ray; spin with Square or R.
  • A settings panel in the pause menu: camera zoom and rear touch.

How smooth it is (measured with this release on a PS Vita; fps = new pictures per second, 60 is the most the screen shows)

  • Good Egg Galaxy: 51 fps on average (41 to 56)
  • Comet Observatory, the busiest place in the game: 43 fps on average (32 to 55)
  • Quiet moments and menus: 60 fps
  • Stutters longer than a tenth of a second while playing: 0
  • Full game speed: when a moment is too busy, a picture is skipped instead of the game slowing down
  • 1,131 graphics effects compiled ahead of time; up to 960×544 with automatic anti-aliasing

Install: the easiest way is CBOC Vita Installer (pick Super Mario Galaxy, choose your disc image, press Install). Or install Galaxy-Vita.vpk with VitaShell and copy your prepared game files to ux0:data/smg/game/; see INSTALL.md.

You need your own Super Mario Galaxy disc (Wii, USA, RMGE01). Unofficial fan project, not affiliated with Nintendo or Sony.