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VitAdhoc 1.1
VitAdhoc 1.1 — sound fixes
A rebuilt audio path for Game Boy Advance, Game Boy and Game Boy Color.
- Steadier output: two fixed, aligned buffers take turns, so a long frame no longer causes gaps or clicks.
- Correct stereo: left/right routing of the GBA direct-sound channels is fixed.
- Cleaner start, stop and pause: short fades remove pops when opening a game, pausing, resuming or loading a state; the audio channel is closed properly on exit.
- Right pitch and tempo at any speed: square, wave and noise channels follow the real sample rate.
- Fresh start after loading a state: leftover sound no longer carries over.
- Safer against bad data: damaged save-state sound data is rejected instead of producing noise.
Installs straight over 1.0 (same app ID). Saves, save states, settings, ROMs and BIOS are untouched. Checked with new automated audio tests (including memory-error checking); not yet confirmed on every game on a Vita.
SHA-256 VitAdhoc.vpk: 5a207b57ad556180bae44166ff878e984d4e885ddd06a6bc1d813448908b0418