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NSC3 Season 1 - Update 16 (Mod Version 1.0.16)

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@CaptainX3 CaptainX3 released this 09 May 18:54
· 44 commits to 1-Main-Development since this release
a0e61b8

To download this version of NSC3, scroll down to the bottom and click the Source code (zip) link.


May 8, 2025 - Season 1 - Update 16 (Mod Version 1.0.16)

New Save Game Is Not Required

  • Boosted the slot counts of all Bioship and Offspring Bioship classes so they can be somewhat competitive with NSC ships. This boost has not been balanced, but is just a temporary measure until we do a full overhaul of the Bioships for Season 2. Please note that there will be some overlap in the UI until the UIOD mod finishes their new ship designer window, but it should still be usable for the time being.

  • All starbase modules and buildings updated to work properly with 4.0.

  • All starbase modules that generate jobs will generate 100 instead of 300 each, for balance.

  • Public Markets changed jobs from Merchant to Trader

  • Added a couple of missing/outdated icons and localisation.

  • Fixed Offspring Ships not having Logistics Upkeep

[*]Minor code updates for 4.0.5 and 4.0.6.


Click Here For Instructions On How To Manually Install NSC3